Personally I think a lot of the weapons look ridiculous, some of the spears are terrible looking anyway, How do I uninstall this? just disable all the esps? Is there an alternative with realistic weapons that just add more types of spears, swords, axes etc?
Some of the items in the HELLUVA collection are more fantasy than others, I will concede that point; and to remove, it should be as easy as unchecking the boxes (or if you're strapped for some megabytes, just delete them).
you can also go through and find which of the weps/armors you want to keep and remove the others.
Something appears to be wrong with the merchant container esp file, the weapons are easy enough to acquire, but the new armours are nowhere to be found.
I have little problem. If i start new game, appears error with text: Expression Error Unable to find dialogue topic/journal "Eleidon's Ward" in script MuseumScript. But, if i disable mod "awesome armor completion set", this error erase. Everything would be fine if i disable "awesome armor completion set" ?
Thanks for putting this into one thing; Did you address the issue of levelled lists? Because the regular complete HELLUVA I've tried would end up with the armors barely appearing in the game, which was a chore with how many there were.
I did not change the leveled lists, and didn't really have too much of an issue myself.
If you play with these, and don't see many armors or weapons showing up in traders and such. you can always boot up your Construction set and edit specific traders' pools they draw from (their barrels and boxes).
Beyond that, you can edit the array sets of crates and such directly by adding more chance for weapons and armor to spawn.
I didn't want to do any of this, because I don't want to put in the extra caveat of "if you want this mod, you'll have to deal with my LL", because wouldn't know if i could make one that was compatible with others.
As for the leveled lists, they should all end up merged, which shouldn't overlap too much, because they're all in different categories. The only overwrite MAY appear inside the "Extras", but even then I don't think there are any.
As for playing on a phone, I have absolutely no idea. This was designed for computer.
29 comments
Is ´Complete Weapons.esm´ all weapons in one? So i don´t need to activate the other weapon esm.?
you can also go through and find which of the weps/armors you want to keep and remove the others.
If you play with these, and don't see many armors or weapons showing up in traders and such. you can always boot up your Construction set and edit specific traders' pools they draw from (their barrels and boxes).
Beyond that, you can edit the array sets of crates and such directly by adding more chance for weapons and armor to spawn.
I didn't want to do any of this, because I don't want to put in the extra caveat of "if you want this mod, you'll have to deal with my LL", because wouldn't know if i could make one that was compatible with others.
TLDR: No.
As for playing on a phone, I have absolutely no idea. This was designed for computer.