Necro reply but I just popped Rebirth it into the Construction kit (selected the parents but made rebirth the active one) Said yes to a bunch of errors so it would load, Selected Genesis and deleted the" ex_wg_gnisis_arch" saved it and its working very well!
Hi, RR- Gnisis arch will work with the current rebirth version...you only need to TES-Ckit the Rebirth(main).esp!
Don't delete "ex_wg_gnisis-arch!" it isn't the culprit..you'll end up in a bigger issue if you do.
You need to delete "mr_terrrain_arch," in Gnisis (yes it has 3 Rs), in the "Rebirth.esp" as for some reason the Rebirth team decided to add a competely new arch under the vanilla "gnisis arch." There is also a weird rock clump called "terrain_rock_WG 10" that the rebirth team added, for no reason, that covered a finger or two of the RR-hand. Sometimes I think the rebirth team is doing it on purpose to mess with other mods like this.
Always love to see concept art made into reality. Thanks for this. Any idea what the lore explanation for this arm is? Seems kind of odd if no one in town mentions it. Some people seem to think its the arm of the Ruddy Man.
Actually a version of this mod is in BCOM. I actually had to take this ESP out because of it. When I had it on there was 2 hands. A bigger one...this one and BCOM version a smaller one.
HOTV's model was made using this one. They lowered the poly count and retextured it but that's it. For BCoM I did the same though not we were able to keep the UV untouched so we're using the same textures of this mod, just downscaled a bit.
This is one of those mods that just doesn't leave my load order. I love it. Thanks for the update!
Tes3cmd reported a duplicate object in the English ESP: "Cleaned duplicate object instance (terrain_rock_wg_14 FRMR: 40057) from CELL: west gash region (-12, 11)"
EX_Gnisis_roadmarkern_01 is also displaying Russian text in the English ESP.
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Nothing really new. But as long as ObjectPaging on Open Morrowind doesn't properly handle the NiLODNodes it's better to use non LODed meshes with it.
Thanks a lot for the answer
A patch for morrowind rebirth would be great!
Don't delete "ex_wg_gnisis-arch!" it isn't the culprit..you'll end up in a bigger issue if you do.
You need to delete "mr_terrrain_arch," in Gnisis (yes it has 3 Rs), in the "Rebirth.esp" as for some reason the Rebirth team decided to add a competely new arch under the vanilla "gnisis arch."
There is also a weird rock clump called "terrain_rock_WG 10" that the rebirth team added, for no reason, that covered a finger or two of the RR-hand.
Sometimes I think the rebirth team is doing it on purpose to mess with other mods like this.
For BCoM I did the same though not we were able to keep the UV untouched so we're using the same textures of this mod, just downscaled a bit.
Tes3cmd reported a duplicate object in the English ESP: "Cleaned duplicate object instance (terrain_rock_wg_14 FRMR: 40057) from CELL: west gash region (-12, 11)"
EX_Gnisis_roadmarkern_01 is also displaying Russian text in the English ESP.
Dunno why this appears. Reapload a fixed (I hope) version.