Morrowind

159 comments

  1. babblecat3000
    babblecat3000
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    Transforms Morrowind into something one can legitimately call beautiful. 
  2. MetalTortoise88
    MetalTortoise88
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    An excellent mod. One of the best visual mods in fact.
  3. Francesco1080
    Francesco1080
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    Are the patches still required? as an openmw user using graphic herbalism am noticing absolutely nothing with them on.
  4. Confessoru
    Confessoru
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    Not sure if this is due to the recent mwse updates, but all GH meshes with empty "Harvested" nodes disappear completely after picking them up, and this also happens for the original mwse GH meshes
    edit: nvm, everything works fine
  5. TheBestCatFace
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    Is it possible you could make a version which does not require all the mods? I just want to update my plants in vanilla. I dont want the Oblivion mod. I really dont want graphic herbalisim either but I would be willing to do those if all they did was change the vanilla plants.  Any suggestions?


    This may have been asked prior in the 130 comments, but I am not going to go through all that to ask.
    1. qwertyquit
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      What are you talking about? Use like this. Nothing is required and patches are included.
    2. Alkmayix
      Alkmayix
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      You don't need any other mods with this...it just happens to have support for Gates to Oblivion and the other mods they mention as it says are RECOMMENDED to be used with this. They are NOT required and those would be installed after this anyways. xD Kinda weird when you download it mentions Gates but then description doesn't mention needing it tho. But worst case just have it but don't interact with Gates...it was uh never totally finished by its creator
    3. Bgonethot
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      I was wondering the same... thanks to Alkmayix for explaining what was going on lol, still trying to make this mod work tho
  6. CaseyBean17
    CaseyBean17
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    A lot of my flowers are glowing pink and I am not sure what i did wrong. I am using OpenMW and copied the meshes from the folders that say OpenMW in it. What did I do wrong here?
  7. Everypony4013
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    Sorry if this is a dumb question but what is the BC mushroom atlas for? Do you need to have project atlas installed or is this just a texture atlas for vanilla mushrooms or is there some mod called BC mushrooms?

    I'm pretty confused in general about atlases and not sure if I need that file or not

    Also what is the BC - 2D Moss folder in the archive for? No instructions or description was provided as to what this is meant to do..
    1. qwertyquit
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      • Project Atlas is required. Atlas textures won't work without these meshes.
      • 2D - two-dimensional. By default Articus moss is 3D, but he made a 2D version for those who prefer flat moss.
  8. RedrixsBroadsword
    RedrixsBroadsword
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    Till this day I can't get this to work with graphic herbalism in OpenMW. What am I doing wrong! Is it vortex?
    1. Tkohr
      Tkohr
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      When you use Vortex, install the mod, than open the folder, there you find a folder for graphic herbalism patch, zip it and install it like any other mod in vortex ;)
    2. Alkmayix
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      Don't EVER use Vortex for Morrowind it's more trouble then it's worth to make mods install correctly with it unless the mod says it works in vortex specifically. Always use MO2, Wyre Bash or just do it manually.
  9. Varil92
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    I'm using the GH MWSE/OpenMW Edition Patch but when I harvest the mud plants, I get the mud but they don't become tainted.
    I'm using OpenMW.
    Also when I harvest corkbulbs they just disappear (not appearing with the harvested mesh).
  10. jonado1
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    The Graphic Herbalism switching no longer works for the heather model. I am sure it did before, so I suspect it is related to one of the most recent updates of the MWSE, although I haven't tried to revert to an older version. Could you look into this? I have not experienced issues with any other model, although I haven't tried all of them.
    1. jonado1
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      My bad, I had forgotten to load the GH patch. It works perfectly.