Morrowind

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Created by

Team Nordic Chefs

Uploaded by

Enclavekiller1

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About this mod

On a strange island known to few as Crescent Moon Isle, a bloodbath awaits the player in a struggle for survival against a band of crazed assassins, all for the amusement of a few cultists hiding away in the shadows. Partake in the slaughter with joy, or perhaps you believe in following the deity's actual wishes, hidden among the bodies...

Requirements
Permissions and credits

A landmass ocean religious quest mod by Team Nordic Chefs
Made for the 2018 Morrowind Modding Madness



"My friend, we've just met and I can tell there's something about you that I like. It just so happens that my fellow acolytes and I are on our way to a religious celebration and I would love to have you as my honored guest. Don't worry about the religious aspects, we aren't crazy like some of these other Dunmer you see around here who pray to living gods, dead gods, rocks painted to look like a god's face, or all sorts of strangeness." -Davor Veran

Introduction

On a strange island known to few as Crescent Moon Isle, a bloodbath awaits the player in a struggle for survival against a band of crazed assassins, all for the amusement of a few cultists hiding away in the shadows.  Partake in the slaughter with joy, or perhaps you believe in following the deity's actual wishes, hidden among the bodies...


Features

  • Intense "Battle Royale" gameplay on an unforgiving island
  • Randomly placed npcs and loot - ensuring no experience is ever the same
  • A hidden solution to fulfill Mephala's wishes...
  • Heavy lua scripting to allow NPC AI and gameplay like you've never experienced in Morrowind before
  • You're in it to win it, so fight dirty! Instead of swords and maces you must kill with sticks, shovels, frying pans, shards of glass, and so forth!
  • The Ebony Blade, a powerful weapon obtained should you prove useful to Mephala. Equipped with a powerful enchantment that powers the blade as you murder!


Notes

  • To get started, find Davor Veran in Vivec, Foreign Quarter's Black Shalk Cornerclub
  • When he says to leave your gear in the chest beside him, do as he says. You won't be needing it where you're going.
  • This mod is very challenging and not recommended for early level characters.


Requirements

  • Both Expansions and latest version of MWSE.  MCP's detect life spell variant.  If you don't use this then have fun finding the other npcs.


Compatibility

Incompatible with openmw due to mwse usage.  Landmass conflicts are unknown, please let us know if you find any.

Changelog

1.1- Fixed one of the combatant's clothing, added detect animal to the slave bracer to greatly assist in the task of finding other combatants, fixed a scripting error that caused one of the quest paths to be uncompletable.

1.2- fixed major equipment bug, fixed broken intro script, changed quest ending script

Recommended Mods

Vtastek's Lighting Beta (Found in Discord)
True Lights & Darkness by Booze
MWSE 2.1 Pursuit Revisited by 
svengineer99


Resources

Models

The Outlander Library by London Rook
Morag Tong Armor Resource and New Papers by Alaisiagae
Lighthouse by Dongle
Tamriel Data by Tamriel Rebuilt & Project Tamriel Teams 
Korana: Compass and maps.
Runspect: Globe
NOM: For many of the food things.
The Wander: For shackles.
Containers by Danae
Kitchen Set and Stronghold rubble mesh by RubberMan.
gravel ground mesh from Mages Robes by Melchior Darhk.
Asylum, Teli: Junk Resource



Credits

The Nordic Chefs are

Enclavekiller
Lady Phoenix Fire Rose
mortimermcmire
PikachunoTM