Morrowind
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Created by

malic

Uploaded by

malic18

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About this mod

Adds gloves that hide various parts of arms for roleplay purposes.

Requirements
Permissions and credits
A simple clothing mod that makes certain body parts invisible on equip. Adds gloves that hide various parts of arms. Designed for roleplay.
This mod does not change animations (for now). Expect phantom limbs if the character is animated often,
Due to the nature of the mod, it can be a little buggy. You might have to play around with equipping it to get it to work.

Use
Needs to be added through console.
player->AddItem amputated_arm_left 1

IDs
amputated_arm_left
amputated_arm_right
amputated_forearm_left (nude in vanilla, bandaged in BC)
amputated_forearm_right (nude in vanilla, bandaged in BC)
amputated_forearm_left_bandage (bandaged in vanilla, not available in BC)
amputated_forearm_right_bandage (bandaged in vanilla, not available in BC)

Flavors
OpenMW Vanilla - .omwaddon, works with vanilla and Better Bodies. Two types of forearms. No benefit for now.
Legacy Vanilla -  .esp, works with vanilla and Better Bodies. Two types of forearms.
Legacy BetterClothing - .esp, only works with Better_Clothing. One type of forearms.

Notes
  • Clothing/limbs meshes aren't sealed shut in Better_Clothing like they are in vanilla. Due to this, there is no unbandaged forearms with BetterClothing (it would be see-through in certain angles.).
  • With OpenMW NewScript, it might be possible to filter out animations or use new ones depending on the clothing equipped. This will be looked into when NewScript is working.
  • Robes don't cut off the forearm like other armor, as they're technically just a cuirass. It seems this can't be fixed without replacing each model.

Changelog
v1.1 - Separated forearms into bandaged/non-bandaged versions, adding more notes.
v1.01 - correcting flavor name, adding notes
v1.00 - initial commit