Morrowind

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Ken Cotterill

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Otolith

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Silk_Dresses_Patch.omwaddon
===========================

This patches "BB2_Silk_Dresses.esp".

This is the "Silk Dresses" mod from "Korana Morrowind Mods COMPLETE"
(source: https://www.nexusmods.com/morrowind/mods/27167).


The eight dresses in that mod all have names with non-ASCII characters.
The cause is unknown: translation mixup? non-standard encoding? other?

This patch provides the following names, based on the ID, which does
use ASCII characters. The format will be "Silk Gown - XXX".

ID Name
-------------------- -------------------------
KO_Black_Sheith Silk Gown - Black Sheith
KO_Dupioni_Silk_Gown Silk Gown - Dupioni
KO_Golden_Dragon Silk Gown - Golden Dragon
KO_Green_Silk Silk Gown - Green
KO_Lace_Gown Silk Gown - Lace
KO_Lavender_Gown Silk Gown - Lavender
KO_Rose_Silk Silk Gown - Rose
KO_Summerset_Gown Silk Gown - Summerset
-------------------------------------------------


Update: On further investigation, it looks like this was a mixup with a
Russian translation; and, I suspect, the Russian text was entered using
a Cyrillic encoding. The archive, BB_Silk_Dresses-27167.7z, at the Nexus
link above, shows the file, "?????? ???????? ??????.txt (1 kb)", using
the "Preview file contents". When unpacked, that filename appears as
"Плагин Вечерние платья.txt"; it's mostly full of the same non-ASCII
characters as appeared for the names of the dresses; it does, however,
contain some ASCII text including a Russian URL on the last line.


Installation
------------

Unzip "bb_silk_dresses_patch_1_1.zip". There's only two files:

* README - what you're reading now.
* Silk_Dresses_Patch.omwaddon - the patch.

Copy "Silk_Dresses_Patch.omwaddon" to wherever you put your data
files and update "openmw.cfg". Mine looks like this:

...
data="/.../mods/attire/bb_silk_dresses/data"
data="/.../mods/attire/bb_silk_dresses_patch/data"
...

Then, when you start OpenMW, go to the "Data Files" tab;
drag "Silk_Dresses_Patch.omwaddon" to somewhere after
"BB2_Silk_Dresses.esp" (immediately afterwards makes most sense
to me because it keeps the two, closely related mods together, but
as long as it's afterwards, the exact position doesn't matter);
lastly, check the box to the left of "Silk_Dresses_Patch.omwaddon".

That's probably more information than most people need; however,
if you're new to this, look at "How To Install and Use Mods"
(https://openmw.readthedocs.io/en/latest/reference/modding/mod-install.html).


OpenMW vs. Morrowind
--------------------

This is an OpenMW mod (*.omwaddon) created with OpenMW-CS.

A similar Morrowind mod (*.esp) could be created with the Construction Set.
It's a long time since I've used it and I can't really provide help with that.
Given the IDs for the eight dresses are provided above, and each only
requires a name change, I imagine this would be a fairly simple task.


Legal Stuff
-----------

* "BB2_Silk_Dresses.esp" - follow the link at the top of the README
for information on what you can or cannot do with that.
* "Silk_Dresses_Patch.omwaddon" - you can do pretty much whatever you want
without asking for permission first as long as you give me credit for
my work. Check the "Permissions and credits" section under the
"DESCRIPTION" tab for details.