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Articus

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ArticusArt

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46 comments

  1. SamFisher91
    SamFisher91
    • supporter
    • 8 kudos
    So.. where are the normal/specular maps for this, old mournhold, and clockwork city? =]
  2. Reno77
    Reno77
    • member
    • 1 kudos
    When Almalexia appears, many error messages appears :

    "NiAnimation Error : Object "Bone110" not found in NiAnimation.
    Continue loading ?"

    "Unable to LayerActivate for AnimGroup "Idle" for "CLONE almalexia00000000".
    Continue loading ?"

    "NiAnimation Error : Object "Bone110" not found in NiAnimation.
    Continue loading ?"

    "Unable to LayerActivate for AnimGroup "WalkForward" for "CLONE almalexia00000000".
    Continue loading ?"

    "NiAnimation Error : Object "Bone110" not found in NiAnimation.
    Continue loading ?"

    "Unable to LayerActivate for AnimGroup "WalkBack" for "CLONE almalexia00000000".
    Continue loading ?"

    "NiAnimation Error : Object "Bone110" not found in NiAnimation.
    Continue loading ?"

    "Unable to LayerActivate for AnimGroup "TurnLeft" for "CLONE almalexia00000000".
    Continue loading ?"

    "NiAnimation Error : Object "Bone110" not found in NiAnimation.
    Continue loading ?"

    "Unable to LayerActivate for AnimGroup "TurnRight" for "CLONE almalexia00000000".
    Continue loading ?"

    "NiAnimation Error : Object "Bone110" not found in NiAnimation.
    Continue loading ?"

    "Unable to LayerActivate for AnimGroup "IdleSpell" for "CLONE almalexia00000000".
    Continue loading ?"

    "NiAnimation Error : Object "Bone110" not found in NiAnimation.
    Continue loading ?"

    "Unable to LayerActivate for AnimGroup "KnockOut" for "CLONE almalexia00000000".
    Continue loading ?"

    "NiAnimation Error : Object "Bone110" not found in NiAnimation.
    Continue loading ?"

    By answer "Yes" at these messages, Almalexia appears, but she remains frozen and her head turns on itself as you approach it.

    Any solution ?

    Thanks ! See you !
    1. Reno77
      Reno77
      • member
      • 1 kudos
      There was a conflict with the "HQ Creatures" mod, which replace Almalexia too. I removed the HQ Creatures version of Almalexia and it works perfectly.
  3. ronyalan
    ronyalan
    • member
    • 14 kudos
    A must have mod

    10/10
  4. Arcarias
    Arcarias
    • supporter
    • 2 kudos
    Mournhold has really interesting architecture, but there aren't many good visual mods available for it.
    I've been using Green Marble Mournhold so far, but now it's time to switch. Thanks for sharing this great replacer with us!
  5. GamerPoets
    GamerPoets
    • premium
    • 988 kudos
    So many awesome mods = )
  6. LordBluBlood
    LordBluBlood
    • premium
    • 0 kudos
    Is this compatible with "Mournhold Overhaul" :o?. furthermore, if im using mod organizer 2 and i put this below (in mod order) something else that also edits a few of the same textures, can i keep the textures of the mod in the higher mod order, and safely fill in the textures it doesnt cover with this mod or another?
    1. ArticusArt
      ArticusArt
      • member
      • 122 kudos
      It is.
      Yes, you can do that.
  7. NASSOOR
    NASSOOR
    • premium
    • 0 kudos
    I think you forgot to bump up the version number.
  8. domcroy
    domcroy
    • supporter
    • 3 kudos
    Erm, please explain tx_plant_16...
    1. ArticusArt
      ArticusArt
      • member
      • 122 kudos
      Not made by me. Fixed.
  9. WSChase
    WSChase
    • member
    • 6 kudos
    You should consolidate these texture mods into one.
    1. ArticusArt
      ArticusArt
      • member
      • 122 kudos
      Tribunal Pack goes in the future.
  10. Tkohr
    Tkohr
    • premium
    • 60 kudos
    High end textures, awesome work.
    1. ArticusArt
      ArticusArt
      • member
      • 122 kudos
      Thank you!