and where is a decent walkthrough vid or something to show us how to do that if we never have before ... I dont get why the open mw launcher plug ins cant be used ... is this something that will be fixed in openmw49?
the lines of code we have to add to the openmw.cfg file and the settings.cfg file ... do you have to also do the same thing in one of the tamriel rebuilt mod folder files cuz I can't find those ones? when I installed this got it working on the base game vvardenfell island ... but not the in old ebonheart TR mainland ... it didn't piggyback off those lines of code I added for verts ground cover which I got installed fine? Wondering if it needs to be done in two different folders and where the second set is or what its named?
Sorry, how do I install this? I think I'm supposed to have Vurt's Groundcover like the description page suggests, then download the esp file and add it to data folder, then run MGEXE and regenerate distand land? Do I regenerate with all ESPs selected, or just specific ESPs? I managed to get this to work the first time, but I think I did something wrong and all the grass disappeared and after that, I haven't been able to reapply the grass
Edit: I'm not sure what I missed last time, but I got this to work again. I think I just forgot to grab the meshes from Vurt's Groundcovers last time I tried to regenerate distant land
To those who are wondering - I just tested this. Yes, this mod takes care of the older TR areas as well as Old Ebonheart. This seems to be the only TR grass mod you need.
The image comes from the groundcover generation package, and I really ought to replace it with something more representative, but it wouldn't let me upload without a picture. The mod requires the files from Vurt's Groundcover to be installed, and is used the same way as those. I don't recognize anything in the screenshot as an Oblivion asset, but I do know that the GGP has options for other types of ground cover.
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Edit:
I'm not sure what I missed last time, but I got this to work again. I think I just forgot to grab the meshes from Vurt's Groundcovers last time I tried to regenerate distant land
Also, does it cover all the current completed TR content?
Thanks.