Thank you all for more than 300 likes! And the inclusion of my work in Morrowind Graphics Guide: https://wiki.nexusmods.com/index.php/Morrowind_graphics_guide
It all started as a banal retexture of bottles, but I’m going to continue to experiment with the appearance of things and expose the mod if I am satisfied with the result.
This is a true gem of a mod. I have a highly curated set of almost every texture mod made, so 99% of my playing experience is with replaced HD textures. Looks great on a 42" OLED screen! But there have been a few jarring items that pop up now and then, like those darn pewter plates. The originals are so bad I made my own replacements as I could find none anywhere else. And here they are now, better than mine. Just top notch across the board. The only one I did not go with is the off white tall whicker baskets as I prefer a dark red version. But everything else, spot on with my tastes. Big thumbs up and endorsed!!
Amazing retextures in here, I'm using the full package and I coulnd't be happier with the results! I have a small request, since I know you might like the look of it!
On the nexus there's the entire collection of Korana's mods and there's a a complete replacer of alchohol and beverages. Of that package, the only stuff I find really interesting are
- the Telvanni bug musk model, because it looks like a parfume and not like a drink - the skooma pipe
Unfortunately the textures are a bit ugly and outdated.
I tired applying some of your textures (very randomly) to the skooma pipe and I think the result is quite nice already: https://drive.google.com/file/d/1X9kzKFZODLm7r3VMDuiHqGU5eibU4lxL/view?usp=sharing
So yeah, hopefully this picked your interested to retexture those two models in your style (maybe remove the models transparency as I don't think it looks great in MW)!
Hello! Thank you, I am pleased to hear that. I see you made your Telvanni Bug Musk, but I looked at Korana's one as well. Already worked a bit on Skooma Pipe but UVs really can't stand with HD textures. And unfortunately, I’m does not work with UV at all, one of my shell models made in a blender is still not finished because of this -_-
Just an idea for the next retexture: the pelts! I've looked around and I think it could be done much better. The meshes are ass so I'm not sure how good of a result one can get, but still.
Thanks alot for your mod! Might I persuade you to update your mod version towards the main file version? The main mod version is used by mod managers to check if there are any updates.
63 comments
https://wiki.nexusmods.com/index.php/Morrowind_graphics_guide
It all started as a banal retexture of bottles, but I’m going to continue to experiment with the appearance of things and expose the mod if I am satisfied with the result.
10/10
Mesh name: Artifact_bittercup_01
Relevant texrures: tx_bittercup_ (3 and 4 I think)
I have a small request, since I know you might like the look of it!
On the nexus there's the entire collection of Korana's mods and there's a a complete replacer of alchohol and beverages. Of that package, the only stuff I find really interesting are
- the Telvanni bug musk model, because it looks like a parfume and not like a drink
- the skooma pipe
Unfortunately the textures are a bit ugly and outdated.
I tired applying some of your textures (very randomly) to the skooma pipe and I think the result is quite nice already:
https://drive.google.com/file/d/1X9kzKFZODLm7r3VMDuiHqGU5eibU4lxL/view?usp=sharing
So yeah, hopefully this picked your interested to retexture those two models in your style (maybe remove the models transparency as I don't think it looks great in MW)!
Cheers!
I see you made your Telvanni Bug Musk, but I looked at Korana's one as well. Already worked a bit on Skooma Pipe but UVs really can't stand with HD textures. And unfortunately, I’m does not work with UV at all, one of my shell models made in a blender is still not finished because of this -_-
But thanks for actually looking into it!
https://www.nexusmods.com/morrowind/mods/19465
How about these?
Might I persuade you to update your mod version towards the main file version? The main mod version is used by mod managers to check if there are any updates.
I fixed mod version.