There's the MWSE xSetCharge function, but it doesn't work when the item has never been used. It might be possible with a Lua script, but that's a whole Pandora's box I'm very reluctant to open.
I would add a known issue: projectiles from mods (such as, say, Imperial Steel Arrows from Tamriel Rebuilt) do not trigger the weapon's cast-on-strike enchantment. Only vanilla ammunition seems to do so.
@efrost: Yeah, it's a work in progress. If you need help with anything drop by the Morrowind Modding Community Discord, there are some people there that can help make up for the in-progress documentation.
11 comments
Works.
Awesome.
Thank you!
I would add a known issue: projectiles from mods (such as, say, Imperial Steel Arrows from Tamriel Rebuilt) do not trigger the weapon's cast-on-strike enchantment. Only vanilla ammunition seems to do so.