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OffworldDevil

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OffworldDevil

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19 comments

  1. Candycock
    Candycock
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    I cannot get this to work. I have the original assets enabled but still get a "texture/model not found" error upon starting up the game.
  2. Umariil
    Umariil
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    • 3 kudos
    Any tips on getting "Good clothes or Galleo_Good_Clothes_RB_1.1" & "Galleo's Good Clothes - Plugin Edit" to work with Exquisite "Enchant Value for All"?

    If I load it before the cloth mod esp, robes get the change but not shirts etc. If I load it after all get the value change, but the retextures are gone :(

    Any advice? Any patch?
  3. Cl3v3rP0tat0
    Cl3v3rP0tat0
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    Thank you for straightening up a bit of a muddle with Galleo's Clothes - that was quite a Gordian Knot to have to cut through, so to speak.

    Is your dropbox OpenMW Texture Patch included in this or is the one you linked in a previous post still recommended?

    https://forums.nexusmods.com/index.php?/topic/3414430-good-clothes-ore-galleo-good-clothes-rb-10/?view=findpost&p=78005078
    1. OffworldDevil
      OffworldDevil
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      Just ESPs for this page. I should upload the OMW patch, though, but you really only need that if you don't want normal maps.
    2. Cl3v3rP0tat0
      Cl3v3rP0tat0
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      Thanks  - and you are right - normal maps can be nice but heavy on my frames - in fact the only normals I generally use are for Textured Doors, it's really all I can afford to use performance-wise.

      What prompted my question was there is another mod: jigurda Galleo's Good Clothes for OpenMW ( https://www.nexusmods.com/morrowind/mods/47100 ) that appears to fix/address the normals in Galleo's Clothes but it has some mixed comnets and includes an ESP as well...

      Anyway, as these things go, I have since decided to embrace Vanilla Style Body Replacer and stick with Vanilla Clothes - I'm actually quite happy with the results and performance, like so:

      0 MROV normal maps for VSBR body replacer   <---ha!
      1 Vanilla Style Body Replacer Pluginless
      2 New Beast Bodies v3.3 Clean Pluginless
      3 Articus BN Faces - Replacer
      4 Pluginless Khajiit Head Pack
      5 Pluginless Khajiit Head Pack - Vampires/00 Textures
      5 Pluginless Khajiit Head Pack - Vampires/01 Vanilla
      6 Vardenfel Vistages

  4. Nikotine666
    Nikotine666
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    Thank you very much I was struggling hard 
  5. Branwen
    Branwen
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    • 13 kudos
    I use this edit for y couple of years now, but I never said thank you. so.. Thank you!

    Sadly Robert's bodies don't get enough love. I get it BB is older an therefore more mods exist for it and many old TES3 modders retired... Still, RB is so nice.
  6. Aneksunamun
    Aneksunamun
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    • 16 kudos
    Thanks a lot for this! It's good to see more patches built around Galileo's stuff and Roberts Bodies, as I greatly prefer them over Better Bodies. I used to patch dome stuff myself, but it's been years, and I've completely forgotten what needs to be done since. Also never realized there was a naming problem since I've never completed Morrowind in vanilla.
  7. Oblivionaddicted
    Oblivionaddicted
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    Thank you very much! :-)
  8. deleted89553038
    deleted89553038
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    Stupid Question: Do I use the default meshes or the BB (Bedder Bodies?) Meshes?
    If it matters, I'm also using this mod: https://www.nexusmods.com/morrowind/mods/47803?tab=posts
    1. OffworldDevil
      OffworldDevil
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      Galleo's Good Clothes is best used with either Robert's Bodies or Better Bodies, but it should work fine with vanilla or Vanilla-Style bodies (aside from some minor arm/sleeve clipping).
    2. deleted89553038
      deleted89553038
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      I'm surprised you got back to me so fast, thank you! :)
      Thanks for letter mean know. I went back and installed the BB meshes.
  9. Pherim
    Pherim
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    Thank you!
  10. spartanhooah
    spartanhooah
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    I get a whole boatload of missing mesh warnings when I use your version. E.g. "Model Load Error: Meshes\_GL_C\RB\GL_shirt_com_1_m.nif cannot load file in Meshes\_GL_C\RB\GL_shirt_com_1_m.nif." Is there something I'm missing? I'm just using your plugin; should I still be using the original data files?
    1. OffworldDevil
      OffworldDevil
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      The original assets are required.