I think it was just high personality attribute, or high strength. Or immediately if you're playing a bosmer male. Its just a few goofy comments though so don't expect a heartwrenching tale of love
Hello AlandroSul the head model is missing for me. What would I have to do to get it fixed? I didn't put the textures or meshes in the data folder. That was the issue. Oops, my bad.
if ( yashga_follow == 1) AIFollow Player 0 0 0 0 0 set yashga_follow to 10 set LACK_yashgaFollowing to 1 ;endif elseif (yashga_follow == 2) AIWander Player 0 0 0 0 0 set yashga_follow to 20 set LACK_yashgaFollowing to 0 endif if ( GetDistance Player < 800 ) if ( LACK_yashgafollowing > 0 ) set LACK_yashgaclose to 1;she's close enough to talk about stuff endif endif if ( GetDistance Player > 800 ) set LACK_yashgaclose to 0 endif if ( GetCurrentAIPackage == 3 ) ;version of Grumpy's following script set companion to 1 if ( GetPCSneaking == 1 ); sneak if you're sneaking ForceSneak elseif ( GetPCSneaking == 0 ) ClearForceSneak endif if ( GetWeaponDrawn == 1 ) return elseif ( GetSpellReadied == 1 ) return elseif ( GetDistance Player > 800 ) ;teleports to player if further than 800 every 3 seconds set timer to timer + GetSecondsPassed if ( timer > 3 ) set timer to 0 set playerSpeed to ( Player->GetSpeed ) set playerAthletics to ( Player->GetAthletics + 50 ) SetSpeed playerSpeed SetAthletics playerAthletics set myx to ( Player->GetPos x ) set myy to ( Player->GetPos y ) set myz to ( Player->GetPos z ) SetPos x myx SetPos y myy SetPos z myz endif endif endif ;endif
Should be AIWander Player 0 0 0 0 0 Not without Player?
Should this make him stop walking?
Also very likely 2 endif's to much. I put ; before them.
if ( button == 0 ) if ( player->GetInterior != 1 ) set LACK_TeleportHello to 1 LACK_aaYashga->ForceGreeting set reset to 1 elseif ( player->GetInterior == 1 ) MessageBox "Yashga cannot teleport to you if you are not outdoors." set reset to 1 endif elseif ( button == 1 ) set reset to 1 return
I like Yashga and her personality a lot, but there seems to be a problem: her companion features don't work (on OpenMW it seems...) I could make her follow me (using her teleportation ring), but -share function doesn't work, and she won't stop following me. She also can't heal herself. It's just smth to note~
This character doesn't drink health potions. The only way I could keep Yashga from dying [20 seconds of fighting with MCA villains] was to raise her to level 2000.
You can lose Yashga forever if you can't remember where she is, a 'Send Yashga home' and 'Set Yashga's home' should be an option if the player has a house mod.
Does she have a clanfear? :D I thought there is no content with her besides the initial quest and a few dialogues with short romance and various comments.
hey so i have a mod that adds a player home/smugglers den and left yashga there for awhile only to come back and find her missing anyone know the id for her ring i kinda lost it somewhere?
32 comments
if ( yashga_follow == 1)
AIFollow Player 0 0 0 0 0
set yashga_follow to 10
set LACK_yashgaFollowing to 1
;endif
elseif (yashga_follow == 2)
AIWander Player 0 0 0 0 0
set yashga_follow to 20
set LACK_yashgaFollowing to 0
endif
if ( GetDistance Player < 800 )
if ( LACK_yashgafollowing > 0 )
set LACK_yashgaclose to 1;she's close enough to talk about stuff
endif
endif
if ( GetDistance Player > 800 )
set LACK_yashgaclose to 0
endif
if ( GetCurrentAIPackage == 3 ) ;version of Grumpy's following script
set companion to 1
if ( GetPCSneaking == 1 ); sneak if you're sneaking
ForceSneak
elseif ( GetPCSneaking == 0 )
ClearForceSneak
endif
if ( GetWeaponDrawn == 1 )
return
elseif ( GetSpellReadied == 1 )
return
elseif ( GetDistance Player > 800 ) ;teleports to player if further than 800 every 3 seconds
set timer to timer + GetSecondsPassed
if ( timer > 3 )
set timer to 0
set playerSpeed to ( Player->GetSpeed )
set playerAthletics to ( Player->GetAthletics + 50 )
SetSpeed playerSpeed
SetAthletics playerAthletics
set myx to ( Player->GetPos x )
set myy to ( Player->GetPos y )
set myz to ( Player->GetPos z )
SetPos x myx
SetPos y myy
SetPos z myz
endif
endif
endif
;endif
Should be
AIWander Player 0 0 0 0 0
Not without Player?Should this make him stop walking?
Also very likely 2 endif's to much. I put ; before them.
if ( button == 0 )
if ( player->GetInterior != 1 )
set LACK_TeleportHello to 1
LACK_aaYashga->ForceGreeting
set reset to 1
elseif ( player->GetInterior == 1 )
MessageBox "Yashga cannot teleport to you if you are not outdoors."
set reset to 1
endif
elseif ( button == 1 )
set reset to 1
return
is player-> before GetInterior really correct?
You can lose Yashga forever if you can't remember where she is, a 'Send Yashga home' and 'Set Yashga's home' should be an option if the player has a house mod.
Do not hit her clanfear as she will turn hostile.
I thought there is no content with her besides the initial quest and a few dialogues with short romance and various comments.
Think other mods that you bound to have by now, will fix this, or a update fixed/changed this.