Morrowind
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NeoQwerty

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NeoQwerty

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About this mod

Restores the axes and blunt weapons' proper grab/drop sounds. Intended for the MCP axe inventory fix.

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Changes two simple things:

1) Axe sound IDs are implemented and use the axe sounds, instead of defaulting to bow sounds.

2) Blunt weapon sound IDs now get pointed to used the blunt weapon sounds instead of the axe sounds.

This mod is cleaned with tes3cmd, so no evil GMSTs and no dependencies on Tribunal or Bloodmoon.

It was made to work with the Morrowind Code Patch's optional axe fix, so you might want to enable that. I just figured someone else might be as lazy as I almost was, and not want to bother with making their own ESP and then cleaning it.