Morrowind
0 of 0

File information

Last updated

Original upload

Created by

Naufragous77

Uploaded by

Naufragous77

Virus scan

Safe to use

About this mod

Updates Severa Magia's hideout to look and feel more like a DB sanctuary.

Requirements
Permissions and credits
Severa Magia DB fix ver. 1
by Corsair83

Part of the May Modathon Month




Description:
In vanilla Morrowind, while working for the Morag Tong, you are eventually tasked with executing the region's local Night Mother, Severa Magia. After working your way through the ruins of Ald Sotha, you eventually confront her, and are met with instant disappointment; instead of a hive of assasin, or a makeshift hideout or some semblance of a guild hall, you are presented by Bethesada with a wooden chair, a desk, a few gold coins, a few scrolls...  This mod changes that, by pulling from Tribunal's assets and those of the community, to present a hideout worthy of the Dark Brotherhood.
*Severa Magis is now properly labeled as part of the Dark Brotherhood faction.
*Added leveled DB assassins

No edits effecting the ruins of Ald Sotha were touched. This should be compatible with everything.

Permissions:

Feel free to use this mod as you wish, as long as you credit the asset creators listed below.
Credits:
Thanks to LondonRook for his excellent Outlander: dungeon assets
Thanks to The Wanderer for his sitting skeleton.
Thanks to Rattfink333 for the tapestry which inspired this mod. 


Changelog: