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NullCascade

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NullCascade

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15 comments

  1. arcvoodal
    arcvoodal
    • member
    • 3 kudos
    Like another commentor alluded, could we have this apply to eating ingredients as well? I attempted to alter the code in shared.lua at line 26 to

          if (potion.objectType ~= tes3.objectType.alchemy or potion.objectType ~= tes3.objectType.ingredient) then

    But it didn't work
  2. GlazzyDeer
    GlazzyDeer
    • supporter
    • 9 kudos
    Finally... found a solution (somewhat) for the fortify intelligence exploit. Plus the skooma and alcohol exploits
  3. ulysses
    ulysses
    • member
    • 3 kudos
    Hm, strange, but the icon doesn't show up anymore for me. :(
    Everything else works just fine.

    MWSE updated.
    MWSE.log clean.
    NOT using 'Seph's HUD Customizer'.
  4. Strix2206
    Strix2206
    • member
    • 43 kudos
    Absolutely essential mod for my immersion. Fantastic job on this mod NullCascade, as always :D
  5. SuperQuail
    SuperQuail
    • supporter
    • 29 kudos
    Fantastic mod. Seeing as it uses the mod config menu are you considering adding any more optional features?
    For example: hide the new status effect icon, increase/decrease cooldown to personal tastes? Just really minor things.
    Thanks anyway =)
    1. waterwaterfart
      waterwaterfart
      • member
      • 0 kudos
      This would be nice ^^
  6. gh0stwizard
    gh0stwizard
    • supporter
    • 49 kudos
    Just an idea if the mod is still supported: do like it done in Fo4 on Survival -- 4rd and next doses kill the player =)
  7. Dadinjo
    Dadinjo
    • member
    • 0 kudos
    Similiar to Antiwithcer mod this does not alow drinking potions through hotkeys.
  8. Archimag
    Archimag
    • premium
    • 85 kudos
    Thanks for the mod! But alchemy is still cheating even with both modules.

    Can you add a new module, please?

    1) IF a Player drinks a potion or eats ingredients THEN forbid him to eat and drink for X seconds AND Set TIMER to (TIMER + Y)
    2) Every second (if the player is not in menu mode), the TIMER decreases by 1. TIMER cannot be below zero.
    3) IF TIMER > Z, THEN forbid the player to drink and eat.

    Default settings:
    X = 5
    Y = 50
    Z = 100

    By changing these values through .txt, the player can configure the mod as he wants
  9. harimau93
    harimau93
    • supporter
    • 22 kudos
    sorry if this bothering you, but how do I access the mod configuration menu? I had all the requirements mod & such. but I don't see it elsewhere? is there a hotkey for it though?
    1. NullCascade
      NullCascade
      • premium
      • 197 kudos
      It will show up on your main menu (escape) if you have a newer version of MWSE and a supporting mod installed.
  10. Morthrug
    Morthrug
    • premium
    • 110 kudos
    Cool, but doesn't work nice with Poison Crafting. Seems silly you cannot drink a potion and then have a 5 seconds cooldown.. before you can poison your weapon.
    1. OffworldDevil
      OffworldDevil
      • premium
      • 119 kudos
      Well it would take a few seconds to finish drinking a potion, reach for the poison bottle, open it and smear it on your weapon.

      But this is coming from someone who favors cooldowns for all item types.