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svengineer99

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svengineer99

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33 comments

  1. User_4870877
    User_4870877
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    Firt off: great mod. Adds a lot of cool mechanics without feeling out of place.
    Second: I'm experiencing a weird bug, I've got every single mod turned off so I'm not really sure what it could be. Everything works fine, but every time I press ''done'' for any of the new services, I get a nude greeting. It's bearable, but a bit immersion breaking. Any idea?
    1. svengineer99
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      That is odd. The service ends with a forcegreeting to the service providing npc, but no immediate idea why it should trigger a nude greeting. I should have more time to look into it in a few days, will reply if I can think of anything to try.
    2. User_4870877
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      I'm not sure if it can be of any help, but my sound folder is different from the vanilla one, having installed many sound mods and MAO. I know many mods use the sound effect corresponding to some action to work so...
    3. svengineer99
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      Could you send me your save game, saved looking at enchanter this happens for, might help me repeat it. Thanks.
    4. RandomPal
      RandomPal
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      Hi, I changed the account name. I tried everything and tested this on several new games. It basically happens with any enchanter in the game. I even tried deleting any mwse mod I was using.

      Edit: tried again on a CLEAN install and it still happens!
      Edit 2: at this point I'm sure it's a bug in the mod that never got noticed by anyone as you can see that it happens even during the demonstration video by g7, after he closes the window with both Gabledir and Estirdalin
    5. svengineer99
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      Thanks for the more testing and info. It's definitely a bug, that's masked if any enchanted item is equipped on exiting, that's why I and probably others didn't notice before. The fix shouldn't be too complicated, hopefully could complete and release something in the next few days.
    6. RandomPal
      RandomPal
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      No problem, I waited for a mod like this for a long time :D
    7. svengineer99
      svengineer99
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      This bug should be fixed with v1.04 release. Thanks to RandomPal for reporting and play testing it.
  2. Psylandef
    Psylandef
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    Just a general question, is "MGE-XE v0.9.10 and MGE-XE beta v0.10.24 (or later)" meaning I should download both of these and use them together somehow?
    1. svengineer99
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      Latest MGE-XE should be enough, since release post beta v0.10.24
  3. svengineer99
    svengineer99
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    Thanks to Varlothen and Jaiysaun's help, a conflict with several mods has been fixed that could result in the UI malfunctioning on service selection (as reported below). V1p02 should fix this issue. It also includes .ini file support to adjust the service chance and charge formulas, requested by Varlothen.
  4. severusmaximus
    severusmaximus
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    Hi! I really love the idea of this mod, but I just couldn't get it to work properly, even though I've followed the instructions and got all the required files. When I try using any of the services added by the mod, I just get a window with the service's name and an immediate restart of the conversation with the NPC, with the service's window still open in the background. I've tried closing the dialogue window and the service window persists, but with no way of opening the inventory to actually drag the items from it's quite useless.

    I'm guessing some other mod on my end is causing this problem, so I'm going to try and get it to work on my other computer with a clean installation. Still, any suggestions would be highly appreciated, as I'd really love to have this functionality in my game.
    1. svengineer99
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      Hi. Thanks for trying the mod and reporting your issue. If I had to take a guess it would be that the latest MWSE 2.1 development build may not be installed properly. Could you check your MWSElog.txt file about it.
    2. Jaiysaun
      Jaiysaun
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      I don't have anything helpful to add but just wanted to say that I have the same problem. Latest nightly mwse and MGE XE, all my other mwse mods work fine, I have service refusal checked. MWSElog.txt doesn't say anything about this mod at all. Putting it last in my load order doesn't fix the issue. My load order's a bit of a mess but you can check it out here if you want: https://docs.google.com/document/d/1QYIkvh1mpS2tUuS1fdqwErP0fEkmAbn7G9_9ys0K3cM/edit?usp=sharing
    3. smeeg
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      Just want to add that I'm having the same issues as the other two here.
    4. varlothen
      varlothen
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      I'm going to throw my hat in the ring as well. When I select one of the new services their dialogue window refreshes and they use the "nude greeting." I can end the dialogue and be left with the service window but like the others can't open my inventory to interact with it in any way beyond closing it. MWSE 2.1 seems to be installed correctly as other mods that depend on it seem to work fine. I really want to be able to use this mode.
    5. svengineer99
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      I started a discord channel to discuss these issues, if anyone wants to join here:
      https://discord.gg/dV4QHwU
    6. Jaiysaun
      Jaiysaun
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      I've narrowed it down to at least one mod that causes this issue: Mastering Magicka (https://www.nexusmods.com/morrowind/mods/42269) I'll post more info on the discord channel.
  5. leonardo2
    leonardo2
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    Nice addition Sveng! :D

    I like it and if I knew you released this mod before I started my current game then I would play it. Maybe in my next game.
  6. Reizeron
    Reizeron
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    Finally, an item recharge service! How I only need to add respawning filled soulgems to the vendors and we can finally do away with passive charge regen.
    1. SpaceDevo
      SpaceDevo
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      As with Oblivion, this makes me wonder how exactly vendors recharge items, unless they have a large stockpile of filled soul gems specifically for that purpose.

      Is there a way to limit the amount of daily recharge points in the same way as merchant gold?
    2. Reizeron
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      They might use ways other than soulgems for this:
      http://en.uesp.net/wiki/Lore:Arcana_Restored
    3. svengineer99
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      Reizeron: Thanks for that link.

      SpaceDevo: No reason it couldn't be possible to script a recharge points daily limit, like gold. But since items can be partially recharged I don't think it would lead to any different game play outcome, apart from immersion value of days passed. Is that what you were getting at? Anyways, thanks for the feedback.
    4. SpaceDevo
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      Yeah, it's mostly an immersion thing. Vendors being able to endlessly recharge enchantments always has me wondering why this is beyond the ability of the player character. Having their recharge limit reflect their daily cash pool would be a sensible mechanic, imo.
    5. SpaceDevo
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      How about requiring filled soul gems in your inventory in order to use the Recharging service? That would be the perfect balance for me, since most enchanters sell soul gems, and player-performed recharging is subject to failure.
    6. svengineer99
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      Filled soul gem requirement is a neat idea. It's just not that super easy to implement, and I have a lot of other projects in my queue I'm more motivated to work on for the time being. If you wanted to try it, you're more than welcome to though. As for balance, please note that certain high enchantment point items will be impossible for any enchanter to re-charge, barring some extreme intelligence, luck or enchantment skill buffing by the player.
  7. DaredMan
    DaredMan
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    Okay, I'm way in over my head on this one. For some reason the New Enchantment Services show up (Recharging, Transcription and so on) but it just opens a spellmaking menu, vanilla enchanting menu or a spell buying menu. I read the ReadMe file and could not find anything. I have all the requirements and everything. Also disabled any mods which might be conflicting with it and messed with the load order. But It still just opens the vanilla enchanting and spell making menus. Help would be appreciated if possible.
    1. svengineer99
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      Hi and thanks for your interest in this mod, and time to report this issue.

      The behavior you describe sounds like perhaps the Morrowind Code Patch "Service Refusal Filtering" patch may not be selected or working correctly. Please check if it is selected, under the MPC "Mod specific" category.
    2. DaredMan
      DaredMan
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      Oh, thanks. I must have been half asleep when reading the ReadMe file.
  8. Flash3113
    Flash3113
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    Awesome! I've been waiting for something like this for years, and this looks really impressive.
  9. SpaceDevo
    SpaceDevo
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    The "here from some other enchantments" dialogue should probably read "here [for] some other enchantments". :)
    1. Enclavekiller1
      Enclavekiller1
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      That's a vanilla greeting.
    2. SpaceDevo
      SpaceDevo
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      Ohh, how embarrassing.
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