Morrowind
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RPGfun

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Rpgfun

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About this mod

Changes what Attributes skills are allocated to.

Now skills will only be allocated to Attributes that affect the skill.
Movement Skills associated with Speed
Utility spell types with Int, Health-interactive types with Wis
All armors End, all attack types Agi or Str.

Permissions and credits
Changes skill attribution as such:

Combat:
  • Spear (Str)

Magic:
  • Illusion (Int)
  • Alteration (Int)
  • Unarmored (End)

Stealth:
  • Acrobatics (Speed)
  • Light Armor (End)
  • Hand to Hand (Agi)
  • Short Blade (Agi)
  • Security (Agi)

Justifications:
  • Weapons are only affected by two factors: Str (damage) and Agi (Hit Chance)
  • Spears, like its other Combat counterparts, focuses on a wide damage range, benefitting the most from Str.
  • Short Blade is the opposite- with a tight damage range that minimizes Str's impact, and so, it is affected most by Agi.
  • The only Attribute that affects Hand to Hand is Agility, with the skill value determining damage, so it's only fitting to affect Agi.
  • All armor skills involve the ability to take damage, which is affected only by Endurance and armor count.
  • Illusion doesn't really have much to do with Cha. Its closest claim to fame in that regard are the effects - like charm - that actively circumvent certain functions of Speechcraft. As a magical utility, it is better fit with Int.
  • Alteration's effects are all utilities, whereas the other skills grouped in Wisdom are those with direct impact on resources - damaging and/or healing health, stamina, and magicka.