Documentation
Readme
View as plain text
The Elder Scrolls III
Morrowind:
"Sixth House Monastery" by -273
********************************************************************************************
Index:
1.Introduction
2.Installation
3.Credists & Usage
4.Contacts
********************************************************************************************
1. INTRODUCTION
Being my first mod, it is simply a monastery dedicated to the Sixth House.The location is in the West Gash Region (-3;-1) and (-3;-2) in a mountain between Balmora and the Caldera Mining Company. It is a big monastery that in overall has:
Most of the former furniture a monastery may have, but with a new brand look from the fancy fashion style of House Dagoth
It contains four creatures:
- Two Ash Ghouls of relative strength
- An ascended sleeper
There is a chest with some helpful stuff.
********************************************************************************************
2.INSTALLATION
To install the plugin, unzip the file to your Morrowind Data Files directory or install it in the manual way: "unzip the file, place the .esp file into your Data Files folder in the Morrowind directory".Then run the Morrowind Launcher, select Data Files, Double click the file: Sixth House Monastery.esp to select it.
********************************************************************************************
3. CREDITS & USAGE
Thanks to Bethesda for making an awesome game!
The mod is made by: -273.
Special thanks to ReiFrag for his artsy way of arranging things.
Feel free to use this mod how you wish, but give credit where credit is due.
********************************************************************************************
4. CONTACTS
If you have any comments, questions, suggestions, criticisms, please, contact me at:
[email protected]
********************************************************************************************
Hope you enjoy & like this mod!
All the best!