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MWSE Team

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NullCascade

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101 comments

  1. Elbaf
    Elbaf
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    ive got a runtime error after updating. Please, help me to fix it
  2. Valascon
    Valascon
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    I've a question about when MWSE mods load and kick in relative to mods that use esp/esm files. I'm using Wrye Mash to install/uninstall and sequence load install order (Installers tab) and load order (Mods tab). When I install a MWSE mod, will the script changes it makes get overwritten by a mod (esp/esm type) that affects the same behavior as the MWSE mod? Should I use WM installer tab to install the MWSE mods last? Or Is it a case of last mod loaded wins (per the Mod tab [mod load order]?

    I ask because I'm using Happy Harvesting. As I wander around, harvesting plants, some open the plant container but others behave as the mod description says. But it's not just that one mod. I have several MWSE mods and non-MWSE mods that mod aspects of the same thing in the game, maybe just not the exact same thing such as willpower.

    John
  3. Valascon
    Valascon
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    I'm curious about MWSE's current capability re: NPCs.  I've used the Starfire NPC lite mod by Jac.  In it, NPCs appear and disappear during the day and night.  I'm not a programmer, but it does seem very script intensive and on an older pc like mine the game becomes sluggish in towns such as Balmora.  That's where I notice it most.
     
    Has MWSE reached the point that a mod like Starfire NPC can be re-made using MWSE?  If so, is anyone working on a mod similar to Starfire's?
     
    Thanks,
     
    John
    1. NullCascade
      NullCascade
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      I imagine most of the issues is the count of NPCs. A lot of NPCs in a complex walkmesh can get wonky, and there's not much for MWSE to do that's in the scope of that. Would require someone to write a MWSE plugin that optimizes pathing or NPC AI.

      But the scripts could likely be consolidated and optimized using MWSE, yes. I'm not aware of anyone actively working on such.
  4. GoddOward
    GoddOward
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    What mods need MWSE?
    1. NullCascade
      NullCascade
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      https://lucevar.github.io/lists/mwse/
  5. Ruskiyvix
    Ruskiyvix
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    The readme file linked in the description is no longer hosted on Sourceforge, can I please have another link to it or a quick rundown of installation if it's fairly straightforward?
    1. NullCascade
      NullCascade
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      Please read the description tab.
  6. jcArd
    jcArd
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    Latest version is causing a crash when I sell certain items after creating a new game, specifically the Iron Dagger, and the directions and package for Caius Cosades. Sorry to report this here rather than github.
    1. lightsourced
      lightsourced
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      This also happened to me with the Tax Records collected off the tax collector.

      Edit: posted jcArd and my error on github
    2. NullCascade
      NullCascade
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      Fixed. Run MWSE-Updater and the issue should be resolved. Thank you for reporting the issue.
    3. jcArd
      jcArd
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      Awesome work, thank you.
  7. lennonn
    lennonn
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    Can not learn spells from trainers with last nightly 2.1, please fix it
    1. NullCascade
      NullCascade
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      It's better for issues to be reported here: https://github.com/MWSE/MWSE/issues

      I've fixed the problem and deployed a new version. Use the auto-updater and it should be resolved.
  8. nathanj
    nathanj
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    Can you post the 2.1 version here. For whatever reason Bitdefender is labelling nullcascade.com as an attack site and even if I click the "take me there anyway" button it won't let me.
    1. NullCascade
      NullCascade
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      Not practical. 2.1 is in rapid development and there is a new build every night. I'm not going to manually upload it to this site every 24 hours. Try using better antivirus, providing the false positive to them, or using the MWSE-Updater.exe (if you have downloaded 2.1 previously).
  9. ewbadger
    ewbadger
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    Hi! Does someone know where I can find the weapon/shield-sheathing mod and the enhanced pursuit mod that I saw NullCascade showing footage of? I am using the latest nightly build of MWSE. Thanks!
    1. NullCascade
      NullCascade
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      Those mods aren't publicly released yet. I'll try to remember to link them here when they are.
    2. ewbadger
      ewbadger
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      Awesome!
    3. Azulyn
      Azulyn
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      enhanced pursuit mod? Ooh baby.
  10. Azulyn
    Azulyn
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    Spoiler:  
    Show

    So this has been showing up in my log, and I've noticed some the mswe mods are not working. Is it because the way mwse deals with file structures has changed with the new updates?
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