Not sure, the reason why it wasn't compatible at release was due to the way openmw's engine had handled modded creatures. I imagine they've probably changed or fixed that in the past 3 years, but your guess is as good as mine since I don't pay attention to openmw. You could try the mod for yourself if you want, worse case scenario if they haven't changed the code is that some of the creatures will appear as yellow markers and you will have to use the console to kill them in order to progress the quest.
fun quest and wonderful aesthetic of the mixing of the sixth house and nordic themes my only real criticisms aside from the lack of sixth house corrupted stalhrim/lootable stalhrim from some of the ash creatures is that the texture for the left armored robe bracer seems to be missing or something for first-person as it's a pink texture for me but is just fine on an npc.
But this was a great quest and dungeon romp. If only the final battle could have taken place in like a hidden iceberg base to make it feel a bit more epic tho there was nothing wrong with the secret shrine just wish it was more bombastic or grandiose.
The mod breaks if you go into Gronn before starting any of the mod quests, especially if you haven't built Raven Rock yet. Could be fixed by adding a script on the door to stop you going in if you haven't started the quest, and the same with any other dungeons this mod adds if they have the same issue
Okay, I completed everything up to the invasion of Raven Rock, which I can't complete because there is no trader/smith (probably because of the script thing) The only bug I encountered was that the door of the house in raven rock was underground, which is something I can easily fix and sent you.
UPDATE: I just finished the questline. Everything besides that door worked fine. I already fixed it and can send you the .esp. I would clean it tho. When I tried it tes3cmd gave me an error.
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Seems fully working and compatible with totsp.
New creatures appear correctly.
But this was a great quest and dungeon romp. If only the final battle could have taken place in like a hidden iceberg base to make it feel a bit more epic tho there was nothing wrong with the secret shrine just wish it was more bombastic or grandiose.
The only bug I encountered was that the door of the house in raven rock was underground, which is something I can easily fix and sent you.
UPDATE: I just finished the questline. Everything besides that door worked fine. I already fixed it and can send you the .esp. I would clean it tho. When I tried it tes3cmd gave me an error.