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ProfArmitage

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ProfArmitage

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12 comments

  1. TheRoadie99
    TheRoadie99
    • member
    • 5 kudos
    Thank you for this. Never been a fan of games that lock you out of certain content because of some arbitrary trigger that they don't tell you about. Some people don't like how Skyrim lets you "be everything at once" and prefer Morrowind for "immersion" reasons, but I don't have the time to be rolling new characters to join certain factions for immersion purposes.

    I want to be part of all factions if I want to be.
  2. MikotoMononoke
    MikotoMononoke
    • member
    • 1 kudos
    Not sure if this is intentional or not, but this doesn't work for me if I'm already in the guild.  Checked my rep from the code book before and after--went from 50 to 40--then I did the bloodbath quest, talked to the thieves guild after completing it, and tried both sugar lips habasi and gentleman jim stacy for the "join the thieves guild" and then checked my faction rep, but it's still 40.
    1. ProfArmitage
      ProfArmitage
      • supporter
      • 32 kudos
      The goal of the mod was to let you initially join the Thieves Guild when the game normally wouldn't lat you, so I didn't touch any dialogue that you get if you're already a member.
  3. siNchilll
    siNchilll
    • member
    • 5 kudos
    Hi,
    Do you mind telling me what is the name of the script where you have changed the reputation points from? I am using the german version and trying to modify it without a dialogue. Is it possible if you also copy paste the code or the stuff you have changed within the game here?
    Thank you :)
    1. ProfArmitage
      ProfArmitage
      • supporter
      • 32 kudos
      There are no scripts in the mod.  When you speak to one of the Thieves Guild bosses, the following line is in the dialogue result box.
      ModPCFacRep 10 "Thieves Guild"
    2. siNchilll
      siNchilll
      • member
      • 5 kudos
      I used a bit different command in console to make it work, didnt  even need the creation kit or something. PCRaiseRank "Thieves Guild" "Toad". I think the outcome is the same as yours in the end, right? 
    3. ProfArmitage
      ProfArmitage
      • supporter
      • 32 kudos
      The end result is the same.  If you complete the code book quest for the Fighters Guild, it gives you a -10 penalty to your Reputation with the
      Thieves Guild.  You have to have a 0 Reputation or greater to join, so that prevents you from joining if you aren't already a member.  My mod reverses that penalty.
  4. realzorbo
    realzorbo
    • member
    • 0 kudos
    Thanks for the mod. Works as intended
  5. Goodluc
    Goodluc
    • member
    • 5 kudos
    Thanks for this mod, that is what shoud have been in game. It makes sense and doesn't close suddenly a path to join Thieves'Guild.
  6. TheDrunkenMudcrab
    TheDrunkenMudcrab
    • premium
    • 105 kudos
    Needs a space between book...yes or book...yeah. C'mon maaaaan.
    1. ProfArmitage
      ProfArmitage
      • supporter
      • 32 kudos
      Sorry. I've always been shaky on the rules for ellipses.
  7. skyrimmeganoob
    skyrimmeganoob
    • member
    • 6 kudos
    Simple and immersive, love it, can't wait to try it out!