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Hi!
This is a conversion of Taddeus' "On the Rocks!" to work with
normal mapping in OpenMW. I haven't really done anything to
these except that I removed the "NiTextureEffect" block,
the "*_refl*.dds", the "*_ao_*.dds" and the "*_nrm.dds" texture
blocks in each *.nif-file.
On the Rocks! is most famously used in the popular mod compilation
"Morrowind Overhaul: Graphics and Sounds", also known as MGSO. You
can therefore use this as a patch to make MGSO look better for OpenMW.
When I was almost finished, I realized that the baked fake ambient
occlusion textures actually do work in OpenMW, so I didn't have to
remove them from the model. Doing this is a ton of manual work, so
I didn't want to start all over again at this moment. Maybe I will
make a new version in the future.
Until then, enjoy.