0 of 0

File information

Last updated

Original upload

Created by

The Doogster

Uploaded by

TheMWDoogster

Virus scan

Safe to use

Tags for this mod

7 comments

  1. SpiritTauren
    SpiritTauren
    • member
    • 17 kudos
    Awesome mod.
    Compatible with Fargoth in Distress for a wholesome experience. Now one can either save Fargoth and punish the nord, or worsen his misery via Drunk Fargoth.
    Load order: (doesn't matter that much)
    this mod,
    then Fargoth in Distress
    Cheers! <3
    N.B.
    Fargoth Splash Screen

    Unfortunately, SpaceDevo is right.
    His drunk Persuasion responses are used by other NPCs!
    Fast way to fix it:
    Open the plugin in TES Construction Set, go to NPC, Fargoth, open his dialog section, and add "fargoth" id to each drunk dialogue line that was left out in the original plugin (Persuasion, Bribe, etc).
    Save, close TES Construction Set, enjoy the plugin :P That was me opening the Construction Set for the first time in my life, and I figured it out, lol.
    1. Aendruu
      Aendruu
      • supporter
      • 13 kudos
      Much obliged for the fix, SpiritTauren.
  2. zelazko
    zelazko
    • member
    • 55 kudos
    @TheMWDoogster I edited your mod to make it compatible with mine https://www.nexusmods.com/morrowind/mods/47304 that is also about Fargoth. Let me know and I will send it to you so you can upload it here.The change I made was simple moved one topic from Greeting 1 to Greeting 5. This article shows exactly the change I made: https://www.nexusmods.com/morrowind/articles/143
  3. OffworldDevil
    OffworldDevil
    • premium
    • 119 kudos
    There seems to be an issue with Fargoth's drunk Persuasion responses being used by all other NPCs.
  4. rckmrtrll
    rckmrtrll
    • member
    • 0 kudos
    I always felt like an ass doing Fargoth's Hiding Place so I stopped doing it. Now I can feel guilty again LOL. Thanks!
  5. SuperQuail
    SuperQuail
    • supporter
    • 29 kudos
    I presume this will cause some conflict with Less-Generic NPCs?
    1. TheMWDoogster
      TheMWDoogster
      • member
      • 2 kudos
      Probably as LGNPC adds more dialog. I'm guessing Fargoth will still act drunk (walk around shirtless and fall over), but the dialog won't reflect it with LGNPC. Or half the dialog will be drunk and the other half coherent. I don't know really, I don't use LGNPC.