This page was last updated on 30 March 2018, 1:18AM
Changelogs
Version 3.1
You can now install ncgdMW on an existing save or update to a new version.
Version 3.0
General improvements to the decay system.
Initial attributes are now cut in half before bonuses from skills are applied, instead of subtracting 25. This should improve compatibility with custom race mods.
When you get an error informing you of an unexpected attribute value, you have the option to keep the unexpected value or revert to the expected value.
An alternate .omwaddon is provided for those using Alternate Start mods or TES3MP. Drink the potion to start the mod.
Fixed a bug that would prevent skills from decaying below 150, and stop all decay once you reached 200.