This page was last updated on 12 July 2020, 5:11PM
Changelogs
Version 2.2
-Changed the Alarm value of new NPCs so they should now actually report/attack when they catch you stealing.
Version 2.1
-Switched out Julianos tapestries in library (I loved them but it isn't technically lore-friendly due to Temple restrictions on the Imperial Cult outside Imperial areas).
-Changed ownable items in Arch-Mage's Quarters to Faction Owned by Mages Guild at AM rank so they should become your property once you become Arch-Mage.
Version 2.0
-Moved sleeping area to other side of cell.
-Removed door to vanilla bedroom.
-Added Kitchen/Alchemy room.
-Moved library to new cell and expanded it a bit.
-Added Arch-Mage's Quarters in new cell.
-Added a couple of new NPCs
-Possibly changed a few other things I forgot.
-Added version compatible with True Lights and Darkness (specifically the "No Daylight" version that comes with MGSO as this is the version I use).
Version 1.2
- Changed AI Wander package of new NPCs so they don't wander so far away.
Version 1.1
- Moved the closet to the opposite nook to ensure compatibility with MCA. Now is fully incompatible with the enchanting desk added by Antares' Enchanting Desk mod (but does not affect enchanting desks added elsewhere).