This is easily one of the single best (in terms of overall quality and quantity) mods I have ever had the pleasure of experiencing. It rivals or exceeds the quality of modern, official expansion packs from Bethesda and other studios. Abecean Shores is also just a joy to play through--the team's vision of Cyrodiilic culture, geography, and climate is vastly more compelling than that of any other TES title, and the worldbuilding employed not only integrates seamlessly alongside the world of Vvardenfell and Tamriel Rebuilt but expertly complements it. Quite the feat, considering it's on the other side of the world. I eagerly await your next release.
how do i view the map? just shows me vvardenfell/morrowind, but it appears the local map is there, just doesnt show me the rest of cyrodiil all at once
Hey there, assuming you're using MWSE (if not, get that), download Morrowind UI Expansion. Project Tamriel explicitly endorse this. It will fix your issue. https://www.nexusmods.com/morrowind/mods/46071
I still cant see the map, I have the code patch option enabled AND the ui expansion option enabled as well, still doesnt work... EDIT: Never mind, the solution was to just use UI Expansion and disable map expansion on the Code Patch, they don't work together
Hey been having issues with this as well. Not sure what changes need to be made to make script work again. Project Cyrodiil was working perfect for me before but ever since I got the latest hotfix it has been showing this error. I was able to find the script in TextCrawler and TES3View and also the TESConstructionSet but not sure how to fix this.
TES3VIew shows this
Begin "PC_m1_IP_HY3_Move_sc" if ( CellChanged == 0 ) return elseif ( GetPCCell "Lindasael" == 1 ) return elseif ( GetPCCell "Strident Coast Region" == 1 ) return endif if ( GetJournalIndex "PC_m1_IP_HY3" == 100 ) if ( GetDeadCount "PC_m1_HaelaYsonian" == 0 ) if ( GetDeadCount "PC_m1_Kuram" == 0 ) "PC_m1_HaelaYsonian"->PositionCell -993344 -448704 192 8778 "Anvil, Port Quarter" ;PC_m1_Mark_IP_HY3_HaelaAnv "PC_m1_HaelaYsonian"->AIWander 0 0 0 "PC_m1_Kuram"->PositionCell -993408 -448832 192 5400 "Anvil, Port Quarter" ;PC_m1_Mark_IP_HY3_KuramAnv "PC_m1_Kuram"->AIWander 0 0 0 Set PC_m1_IP_HY_StateMove to 2 endif endif endif StopScript "PC_m1_IP_HY3_Move_sc" End
Also forgot to mention in this that the reason I needed to search that script was because I am having an error message and CTD with the "Cant find cell ID in Strident Coast Region in Script PC_m1_IP_HY3_Move_sc" or something along those lines lol.
393 comments
EDIT: Never mind, the solution was to just use UI Expansion and disable map expansion on the Code Patch, they don't work together
TES3VIew shows this
Begin "PC_m1_IP_HY3_Move_sc"
if ( CellChanged == 0 )
return
elseif ( GetPCCell "Lindasael" == 1 )
return
elseif ( GetPCCell "Strident Coast Region" == 1 )
return
endif
if ( GetJournalIndex "PC_m1_IP_HY3" == 100 )
if ( GetDeadCount "PC_m1_HaelaYsonian" == 0 )
if ( GetDeadCount "PC_m1_Kuram" == 0 )
"PC_m1_HaelaYsonian"->PositionCell -993344 -448704 192 8778 "Anvil, Port Quarter" ;PC_m1_Mark_IP_HY3_HaelaAnv
"PC_m1_HaelaYsonian"->AIWander 0 0 0
"PC_m1_Kuram"->PositionCell -993408 -448832 192 5400 "Anvil, Port Quarter" ;PC_m1_Mark_IP_HY3_KuramAnv
"PC_m1_Kuram"->AIWander 0 0 0
Set PC_m1_IP_HY_StateMove to 2
endif
endif
endif
StopScript "PC_m1_IP_HY3_Move_sc"
End
TextCrawler find this in its search as well:
10804 EndPC_m1_IP_HY3_Move_sc ... _HY_StateMove 2PC_m1_IP_HY3_Move_scSCTXÏPC_m1_IP_HY3_Move_sc"
10826 StopScript "PC_m1_IP_HY3_Move_sc"
21936 Script: PC_m1_IP_HY3_Move_sc
21942 Script: PC_m1_IP_HY3_Move_sc
28378 StartScript "PC_m1_IP_HY3_Move_sc"
Any help would be appreciated as to what should be changed to make this work again.