Morrowind

22 comments

  1. btech2009
    btech2009
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    Have been playing this mod for a while now (please see my uploaded images).

    This is hands down one of the greatest end-game Morrowind mods of all time! 
    1. Oblivionaddicted
      Oblivionaddicted
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      Glad to see you love it. :-)

      Nice gallery by the way.
  2. btech2009
    btech2009
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    I really want to play this mod. However, I use the English version of Morrowind. Although you have shared a link to a plugin translator tool, I am having a hard time figuring out how to translate from FR to EN using that tool. 
    Could you please translate your plugin/esp to English and upload that version to Nexus? I would be very grateful. 
    Regards from India. 
    1. Oblivionaddicted
      Oblivionaddicted
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      The hotdogized version is for you.
    2. btech2009
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      I downloaded the hotdogized version itself. Following the error messages, when I opened it in the construction set....the modified names were in French. 

      Nonetheless, I will download both versions (esps) and re-check....maybe I downloaded the wrong version. 
    3. btech2009
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      I checked both esp files separately in the TESCS. Both are in French. 

      By both esps I mean both archives belonging to version 1.8. 
    4. Oblivionaddicted
      Oblivionaddicted
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      I uploaded a new file for the hotdogized version, hopefully everything should be alright.
    5. btech2009
      btech2009
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      Thank you so much....yes it works perfectly! Just the mod I needed to challenge my lvl 96 character. 
      Thanks again for the support....I really appreciate it. Wish more people knew about this amazing mod. 
  3. Yaboyflapjack42
    Yaboyflapjack42
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    Cool Mod great Job I was wondering if possible could you make playable race mods I like the Divine Models for the Tribunal and Divine Dagoth's if somehow you could make them as a playable race pack 
    1. Oblivionaddicted
      Oblivionaddicted
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      Glad to see you like my creation. I have never tried to create a new race so I'm afraid I can't do much for you.
  4. algoul
    algoul
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    Where a lot of warning on downloading in Warning.txt about file. Last one this:
    "Not able to find Foot part in a_tenpaceboot"
    1. Oblivionaddicted
      Oblivionaddicted
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      Your problem comes from a 3rd-party mod.

      Disable a bunch of mods, check if the problem remains etc and you will find the culprit.
  5. Oblivionaddicted
    Oblivionaddicted
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    I hope you enjoy my latest updates.
  6. StrawberryGirl22
    StrawberryGirl22
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    Does this make Vivec respawn when you kill him?
    1. Oblivionaddicted
      Oblivionaddicted
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      No
  7. hafkl
    hafkl
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    I like the idea of respawning enemies in Caves, tombs and dwelligns etc. But I dont like them being overpowered. Id much rather they'de be levelled to around my characters lvl with some random equipment.
    1. Oblivionaddicted
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      Unfortunately Morrowind doesn't offer the possibility to adapt the enemies' level with yours.
  8. Thor2
    Thor2
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    I truly agree about how boring it becomes when dungeons & caves are empty! I am looking forward to trying this in the near future!!!
    1. Oblivionaddicted
      Oblivionaddicted
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      Nice to see this kind of message.

      Don't hesitate to give me your feedback after.
  9. Oblivionaddicted
    Oblivionaddicted
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    Despite the limited potential Morrowind offers with the fights I hope you appreciate my creation.
  10. Luj1
    Luj1
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    I never thought morrowind needed respawns (I loath respawning enemies and level-scaling) but props for the effort!
    1. MedicinalFoetus
      MedicinalFoetus
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      In fairness respawns do make more sense in some places than not having them. For example would killing one group of worshipers and daedra in a Daedric Shrine whilst leaving the shrine itself perfectly intact cause no worshipers or daedra to turn up there ever again? Doesn't seem likely does it? Also if you were to clear a Kwama mine of everything but the queen would the egg sacks that were already present simply never hatch?