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Guymandude

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Iheartgiantrats

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14 comments

  1. CoffeeBeard0
    CoffeeBeard0
    • supporter
    • 10 kudos
    What icon texture are you using for magic items in your screenshots?
  2. SamFisher91
    SamFisher91
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    • 8 kudos
    So would something like Sensible Races & Birthsigns conflict with this? https://www.nexusmods.com/morrowind/mods/47115
    1. korootz
      korootz
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      • 21 kudos
      I don't think so, Swole S'wits only resizes races, whereas Sensible Races & Birthsigns focuses on something entirely different.
  3. hjalmir
    hjalmir
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    • 8 kudos
    Are the faces and heads wider now with the bodies or is just my impression?
  4. Lucas79306
    Lucas79306
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    • 0 kudos
    This looks like an interesting mod, but I have a couple of doubts about it, if I'm using Better Bodies, will I have problems? I also use Race redone, will I have problems if I install this mod?
  5. loleeklee
    loleeklee
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    • 0 kudos
    i dont mod my morrowind but
    this mod title alone deserves a download lol
  6. Athralsatar
    Athralsatar
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    • 1 kudos
    It works fine with better bodies also. And Openmw.
  7. Luj1
    Luj1
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    • 5 kudos
    Did it work for you? I also want to use RAMF and BAMF with this mod....
  8. Luj1
    Luj1
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    • 5 kudos
    If you only modified weight values, why is this incompatible with mods that change race base stats or skill bonuses?
    1. Rhodanum
      Rhodanum
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      • 4 kudos
      That's how Morrowind works. If you have two mods that change two entirely different attributes of the *same thing*, the mod that loads last will override everything. For example, a mod that changes the armor values for particular armors + a mod that changes meshes and texture paths for the armors (such as Better Morrowind Armor). Only one of the two will actually show its effects in-game, depending on which loads last. Getting them both to work together involves creating a Merged Objects.esp with TESTool.

      All this mod does is change race weight values, just as the author says, you can check for yourself by loading it up in Enchanted Editor and looking for changed values. If you want it to work with something like Races Are More Fun (as I wanted to), Merged Objects.esp can't do that. Instead, your best bet is to open RAMF (or whatever else race-modifying mod you're using) with the Construction Set, go to Player --> Race in the upper-hand menus and modify the weight values to be in-line with this mod. I've found no other way to get it working with mods that modify racial attributes.
  9. Luj1
    Luj1
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    • 5 kudos
    ...........
  10. a_rod
    a_rod
    • supporter
    • 28 kudos
    What does it look like without the better bodies?