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R-Zero

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Reizeron

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21 comments

  1. Wubbledee
    Wubbledee
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    Any chance of expanding this to other creatures such as slaughterfish? Also I'm finding that Cliff Racers are still a total pain, could you release a wimp version where they'll only attack if you have more significant injuries?
    1. Relk3r
      Relk3r
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      I'll join that request. Maybe one day someone would.

      Also rats, mud crabs, kwama leeches and perhaps some other relatively weak fauna. It is hilarious but so f tedious to fight everything alive all the time.
  2. Wubbledee
    Wubbledee
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    I could never get this mod to work.  Which is a shame cos it's a great idea.  I'm a noob but I managed to figure out the script and make a working version.  I left out all the changes to the blighted and diseased variants.

    https://drive.google.com/file/d/1J4YEvr6FGkHEwcwXQM1jTBh6DEqkc-Xm/view?usp=sharing
    1. LexieLys
      LexieLys
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      hey that works. much thanks
    2. Dolsebela
      Dolsebela
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      sorry but could i9 ask you to upload this to nexus?
  3. AetherSeraph9
    AetherSeraph9
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    This mod simply does not work for me. I tried putting it at the bottom of my load order and started a new game, yet Cliff Racers still attack me on sight. A shame, I'm nearing the 255 plugin limit and have two slots left, I'd love to add this mod.
    1. HoraceHoratio
      HoraceHoratio
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      I've had the same issue. I recall it working properly in the past, but in my most recent installation it's not having any effect.
  4. RaZahr
    RaZahr
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    Maybe I should get this in combination with a mod that increases the amount of cliffracers. Then I could truly feel like I'd be swarmed by the damn buggers if I injured myself, like a bunch of vultures that don't quite wait until I'm dead.
  5. ultron7890
    ultron7890
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    How well would this work on an existing game/save? Would I need to wait a few days for the script to kick in to it's full effect?
  6. Flash3113
    Flash3113
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    So good. It might even make sense to extend this to other creatures. Kwama Foragers and Rats are just as annoying in that regard.
  7. Luj1
    Luj1
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    • 5 kudos
    Tnx
  8. Luj1
    Luj1
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    So just 1 script?
    1. Reizeron
      Reizeron
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      Not exactly. Yes, it's a single script, but the amount of these scripts running is the same as the amount of healthy cliffrecers in the current and 8 adjacent cells. So if you have 10 healthy cliff racers around, 10 copies of this script are running.
      Then again, the script is very well optimized so you won't get any fps hit.
  9. Luj1
    Luj1
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    • 5 kudos
    Great idea, but how script heavy is this mod?
    1. Reizeron
      Reizeron
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      Not at all. Only healthy cliff racers have a script attached and it only runs once every 1 - 1.3 seconds.
  10. TheDrunkenMudcrab
    TheDrunkenMudcrab
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    Downloaded! This is an awesome idea.