Morrowind

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Team Green Cow

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Enclavekiller1

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The Elder Scrolls III
MORROWIND Mod:

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Index:

1. Description
2. Installation and Requirements
3. Playing the Plugin
4. Features
5. Version
6. Conflicts & Compatability
7. Thanks
8. Notes
9. Copyright

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1. PLUGIN DESCRIPTION

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TITLE:
VERSION: v1.00
BY: enclavekiller, autoclock, svengineer99
CONTACT: Bethesda software forum enclavekiller, autoclock, sveng

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2. INSTALLING THE PLUGIN

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To install the plugin, unzip the files into the Morrowind/ directory.


REQUIREMENTS: 1) Morrowind, Bloodmoon, Tribunal
2) MCP 2-2 with 2-3 beta ( or later ) including 'script expression parser fix'
[ http://www.nexusmods.com/morrowind/mods/26348/? ]
[ http://www.nexusmods.com/morrowind/mods/19510/? ]
3) MWSE v0.9.5-alpha.20151016 ( or later )
[ https://github.com/Merzasphor/MWSE/releases/tag/v0.9.5-alpha.201501016 ]
4) MGE-XE v0.9.10 and MGE-XE beta v0.10.16 (or later)
[ http://www.nexusmods.com/morrowind/mods/41102/? ]
[ http://www.nexusmods.com/morrowind/mods/26348/? ]


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3. PLAYING THE PLUGIN

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This mod adds a new questline for one of Morrowind's most beloved characters, the Drunken Mudcrab. Before he will barter with you, the Drunken Mudcrab
needs you to help improve his life by resolving five dreams, each one with a different challenge. The third dream contains a very challenging and unique boss battle
that will require you to be level 20 before you can even hope to kill it. Was inspired by Dark Souls.

After completing these dreams the player will unlock the Mudcrab's barter system.
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4. PLUGIN FEATURES

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HINTS/SPOILERS:

-The "Real" Fargoth is hidden in a crate next to Arrille's Tradehouse
-You can find 4 pieces of Human Flesh in Palansour
-Rattle the Ravager is weak to fire
-Be quick when finishing off Rattle, he will keep summoning mudcrabs to swarm and overwhelm you when he starts to be dying.


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5. PLUGIN VERSION

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1.0- first release for Morrowind Modding Madness competition

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6. SAVE GAME CONFLICTS & COMPATABILITY

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This mod is not compatible with OpenMW due to MWSE script funciton usage. It is also incompatible with everything touching the Drunken Mudcrab, from island
editors (RR and Melchior's mod) to Mudcrab's total gold balancers (too many to count). This mod does everything needed to replace those in your load order anyways.

Please reports any bugs or problems at:
http://forums.bethsoft.com/forum/12-morrowind-mods/

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7. THANKS AND CREDITS

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Team Green Cow
Autoclock: Modeler
Svengineer99: Scriptor
Enclavekiller: Level Designer, Writer, and Scriptor

RESOURCES

Music

Creepy Horror Ambient - Truth by edtijo https://www.freesound.org/people/edtijo/sounds/231977/

THANKS

Merzasphor: For HUGELY extending MWSE including array functions
Hrnchamd: For MWE-XE integratoin of MWSE/MWSE functions
CDC and the SF MWSE Dev Team: For MWSE development and release up to 0.9.4a
Dave Humphries: For MWEdit
John Moonsugar: For TES3CMD
Bethsoft: For the game engine and base construction set

The Assimilation Lab: For continuously updated Morrowind Modding Wiki entries
GhanBuriGhan, Yacoby and melian: For Morrowind Scripting for Dummies
Abot: For Morrowind Scripting for Smarties

Darkelfguy: for Morrowind Modding Showcases and Podcasts engagement.
and Morrowind Modding Maddness inspiration
Everyone who commented and contributes on the Bethesda/TES/Morrowind Forums
The other teams for making this contest possible
Everyone in the Discord for making things not boring

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8. NOTES

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1. For you people who haven't been paying attention, this is part of the 2016 December Morrowind Modding Madness contest
2. Which means this mod was made in a grand total of 9 days.
3. There are some known bugs that we ran out of time to fix, we will revisit this mod and happily
fix them and expand upon things after the contest.


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9. COPYRIGHT

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Please contact us if you wish to use anything as a resource. If you are interested in the scripting and are too lazy to dl the mod and look at the
scripts, contact Svengineer99

Obviously, do not steal this mod. We will find you.

Enjoy the mod.
--Team Green Cow: Enclavekiller, Autoclock, Svengineer99