Well, its been ten years since I first released this mod and since then a lot has changed in my life, but I've never stopped playing this game, despite falling out of the modding community. I've decided I want to get back into it, and that's why I came back and made this update.
Please continue to provide feedback as I would like to release a 3.0 final version along with patches for conflicts.
That aside, I'd like the rest of the fishing villages get some love: Hla Oad, Gnaar Mok... and Khuul in particular, if only because since you can go to Solstheim from there - I think it deserves to be a bit more interesting besides that.
I've tried some other overhauls but most of them were way to over the top. THIS on the other hand is just great. Now this small village looks like the NPCs are actually living in it. Would be really great, if you would work on other small villages and towns too. You clearly have an eye for this.
Would it be possible to implement quest journal entries for the quest in this mod? I'm hoping that purchasing properties could also trigger quest journal updates
I'm still learning how to edit the dialogue system and how to add and edit journal entries but yes absolutely it will be an addition once I figure it out
There are two Endyne's letters in the MOD. It's just a difference in punctuation. Will they be changed to different names? After all, the content of the letter is completely different.
oh man how i wish you'd did. that boat on the main bridge and stuff now absent cuz of incompatibility i had to turn it off but now theres a blank empty space makes me feel unnatural.
Thank you! It will be like my Hla Oad edit, a merging and fixing of several mods for a place to work together without issues, yours as the base, which I love :)
Just decided to get back into ES3 and picked this mod up. Got to say you did a great job on the Willow House. It blended in so well I didn't even realize that it wasn't a vanilla home.
So I'm unable to sleep in the bed and it looks like everything inside registers as stealing if I try to open or use it. I can use to the key to get inside, but i guess it not showing that I own the house for some reason? I'll have to see what mods I have that might be causing this.
108 comments
Well, its been ten years since I first released this mod and since then a lot has changed in my life, but I've never stopped playing this game, despite falling out of the modding community. I've decided I want to get back into it, and that's why I came back and made this update.
Please continue to provide feedback as I would like to release a 3.0 final version along with patches for conflicts.
Excellent mod, by the way, definitely a keeper. Thank you!
That aside, I'd like the rest of the fishing villages get some love: Hla Oad, Gnaar Mok... and Khuul in particular, if only because since you can go to Solstheim from there - I think it deserves to be a bit more interesting besides that.
Would be really great, if you would work on other small villages and towns too. You clearly have an eye for this.
I'm hoping that purchasing properties could also trigger quest journal updates
One of my favorite mods for Seyda Neen! Cheers! :D
I have never played with Rebirth but if it edits Seyda Neen's layout or adds new structures etc, this mod will indeed clash with Rebirth