Update to 1.61 is available as of December 16, 2017!
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For anyone having trouble finding the Forge:
1. make sure the plugin is installed correctly in the Data Files folder and enabled in the launcher (obvious but I've forgotten to do this with mods myself on one or two occasions)
2. make sure you are looking in Nchardumz, not the similarly-named Nchurdamz
3. try using the developer's console ( ~ key) and entering [coc "nchardumz, lower level"] This should take you to the room with the ladder & hatch that leads to the forge. This room is actually an altered duplicate of the original game's "Nchardumz Lower Level" (note the missing comma)--meaning that if you are exploring Nchardumz normally and end up in the 'comma-less' version of the room, this indicates that the mod is either not installed properly, or some other mod is causing a conflict with it.
4. lastly (or firstly, if you want), you could try warping directly into the forge with [coc "aetherium forge"]
a note that i'd like to make for the creator & anyone else - having a Damage Skill enchant attack that can be reflected ... could totally break your character. There is a weapon here that damages all the armor skills.
Say Pal, i want the item ID's to spawn the armor pieces with console commands because i'm lazy to craft it myself, I don't wanna see my argonian in bonemold armor anymore.
I have a problem similar to the one you described here. In the lower level of Nchardumz the ladder leading to the forge is covered by a floor. I can "tcl" my way through the floor to the ladder no problem. Also, the door in the room is duplicated, one overlapping the other. I have to open it twice to get into the extra storage space. The Dwemer mods I have are:
The new hatch is there, with the strength check and then gives me a bunch of errors then crashes me :< I overwrote files manually and it worked. It only replaced 2 files so vortex/mod manager misses a step or something.
All these comment posts are ancient and almost no-one reads these... Here's Hoping! - I dont know if its a bug or the mod starting to corrupt because of Nexus not maintaining sites more than 8-ish years old but when downloaded manually and extracted using The Unarchiver nothing was divided up into folders unlike some fully working mods, there was not Data Files folder for things to add to Morrowind's data files, there where no textures, and the ReadMe was almost useless in installation. I'm hoping my near-ransom guessing is good enough and the mod works, but take this as a heads up and try to 'fix' and reupload the mod as a re-release... If you do this can u plez comment a link so I can get it, this mod looks awesome!!
50 comments
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For anyone having trouble finding the Forge:
1. make sure the plugin is installed correctly in the Data Files folder and enabled in the launcher (obvious but I've forgotten to do this with mods myself on one or two occasions)
2. make sure you are looking in Nchardumz, not the similarly-named Nchurdamz
3. try using the developer's console ( ~ key) and entering [coc "nchardumz, lower level"] This should take you to the room with the ladder & hatch that leads to the forge.
This room is actually an altered duplicate of the original game's "Nchardumz Lower Level" (note the missing comma)--meaning that if you are exploring Nchardumz normally and end up in the 'comma-less' version of the room, this indicates that the mod is either not installed properly, or some other mod is causing a conflict with it.
4. lastly (or firstly, if you want), you could try warping directly into the forge with [coc "aetherium forge"]
I removed them and increased damage for weapons and armor for ..armor so they are better then daedric and have bigger enchantment possible.
Although build in enchantment should be lore-wise, I prefer to enchant them myself.
Darknut's Greater Dwemer Ruins. Greater Dwemer Interiors at Morrowind Nexus - mods and community (nexusmods.com)
Dwemer Rebirth Project at Morrowind Nexus - mods and community (nexusmods.com)
Techno Industrial Dwemer Retexture at Morrowind Nexus - mods and community (nexusmods.com)
Dwemer Lightning Rods at Morrowind Nexus - mods and community (nexusmods.com)
Is there any way for me to fix it?
The new hatch is there, with the strength check and then gives me a bunch of errors then crashes me :<I overwrote files manually and it worked. It only replaced 2 files so vortex/mod manager misses a step or something.
Here's Hoping!
- I dont know if its a bug or the mod starting to corrupt because of Nexus not maintaining sites more than 8-ish years old but when downloaded manually and extracted using The Unarchiver nothing was divided up into folders unlike some fully working mods, there was not Data Files folder for things to add to Morrowind's data files, there where no textures, and the ReadMe was almost useless in installation. I'm hoping my near-ransom guessing is good enough and the mod works, but take this as a heads up and try to 'fix' and reupload the mod as a re-release...
If you do this can u plez comment a link so I can get it, this mod looks awesome!!