Morrowind

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DaggerfallTeam

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DaggerfallTeam

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6 comments

  1. Digmen
    Digmen
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    Ummm, I am assuming this requires OpenMW? If so, then you might want to tell us that in the description. Also how do you install this? Do you just plop this and the retexture together in their own folder? Some pictures of the end result would also be very good.
    1. DaggerfallTeam
      DaggerfallTeam
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      This doesn't require OpenMW as far as I'm concerned.
    2. Digmen
      Digmen
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      You are not able to use these normal maps in normal Morrowind, you either have to use OpenMW (like I did) or use the PBR prototype.
    3. Flash3113
      Flash3113
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      Even with OpenMW, these will still not work by default. You have to edit the settings and add a few lines first. Sorry, but if you upload a mod with more complex requirements, please add a proper description and installation instructions.
  2. Flash3113
    Flash3113
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    1. The normal maps are alright-ish, but most of them are way too rough. The dwemer ruins are made almost exlusively of metal, not stone.
    2. This DOES require OpenMW. Normal Maps do NOT work with the vanilla engine. Only OpenMW and the PBR prototype for MGE XE add support. You should definitely change your description.
  3. Digmen
    Digmen
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    Honestly, the normal maps are pretty nice. One of the issues I have with them though is how bumpy/rough the walls are. From the retexture it gave off an impression that it was smooth but messy steel that made up the walls, not rough walls. Everything else seemed pretty nice though, so I'll give you that. In all honesty, I would love to see you tackle cavern tile pieces, as that would look pretty amazing.