Ummm, I am assuming this requires OpenMW? If so, then you might want to tell us that in the description. Also how do you install this? Do you just plop this and the retexture together in their own folder? Some pictures of the end result would also be very good.
Even with OpenMW, these will still not work by default. You have to edit the settings and add a few lines first. Sorry, but if you upload a mod with more complex requirements, please add a proper description and installation instructions.
1. The normal maps are alright-ish, but most of them are way too rough. The dwemer ruins are made almost exlusively of metal, not stone. 2. This DOES require OpenMW. Normal Maps do NOT work with the vanilla engine. Only OpenMW and the PBR prototype for MGE XE add support. You should definitely change your description.
Honestly, the normal maps are pretty nice. One of the issues I have with them though is how bumpy/rough the walls are. From the retexture it gave off an impression that it was smooth but messy steel that made up the walls, not rough walls. Everything else seemed pretty nice though, so I'll give you that. In all honesty, I would love to see you tackle cavern tile pieces, as that would look pretty amazing.
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2. This DOES require OpenMW. Normal Maps do NOT work with the vanilla engine. Only OpenMW and the PBR prototype for MGE XE add support. You should definitely change your description.