Hey all! I'm thinking about converting this mod to use vanilla UI techniques/assets using the power of MWSE-LUA. It'd be a far better implementation and would actually scale with the UI in MGE XE (if you use the UI-scaling option). No need for hundreds of textures, just call for a new vanilla UI bar.
However, I have no experience with MWSE, MWSE-LUA or even really Morrowind mod-making.
If I do, for the sake of respect to the original mod author, I think I'll go ahead and make a new mod page, which I'll link to in this sticky.
1: MLox incorrectly reports that MGE version 3.0.3 or above is required. You in fact need MGE XE.
mlox just works on plugin names, give this one a different name ("Opponent Fatigue Indicator.esp" or "Opponent_Fatigue_Indicator_XE.esp" or...) and that message won't pop
6 comments
However, I have no experience with MWSE, MWSE-LUA or even really Morrowind mod-making.
If I do, for the sake of respect to the original mod author, I think I'll go ahead and make a new mod page, which I'll link to in this sticky.
Thanks for all the support!
I do have MWSE support enabled, but still can't get it to work.
mlox just works on plugin names, give this one a different name ("Opponent Fatigue Indicator.esp" or "Opponent_Fatigue_Indicator_XE.esp" or...) and that message won't pop
Fixed and re-uploaded.