Morrowind

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Lysol

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Lysol90

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Lysol's Guar Skin Banner Retexture for OpenMW - Featuring normal maps
Version 1.0

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-- Features:

This texture pack replaces almost all the guar skin banners thrughout Vvardenfell. I started doing these when doing my Hlaalu
architecture replacer, but realised that these are all over Vvardenfell, so it made more sense to put them in a separate pack.

This version of the banner pack have normal maps to really bring out the leather creaks in different lights. These are only
supported in OpenMW. If you don't have OpenMW and want to save a few mb:s or simply prefer the banners without the normal maps,
download the version without normal maps instead.

I recommend this texture pack to be combined with my Vivec and Hlaalu packs.

Link to Vivec retexture: http://www.nexusmods.com/morrowind/mods/44259
Link to Hlaalu retexture: http://www.nexusmods.com/morrowind/mods/44297

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-- First off, very important:

The normal maps will out of the box only work with OpenMW. It will theoretically work with the new PBR version of MGE, but I think
you need to edit some things with the textures for it to work. Feel free to make a MGE version of this mod if you want to. If you
know how to do the necessary changes to make it work with MGE, please tell me and I might do a version for that too.

You can of course use these with vanilla Morrowind too, but you won't have normal maps. I would recommend you to download the version
without normal maps instead then, if you want to save a few megabytes. On the other hand, if you don't mind having a few mb:s of
normal map textures that you never use on your harddrive, then you might as well install this version.

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-- To install (good, OpenMW multi data folders-style, requires OpenMW):

1. To install the mod, create a data folder for the mod and add its path to openmw.cfg
2. To uninstall the mod, simply remove the folder from openmw.cfg
3. Find your "settings.cfg" file. Should be here:
Linux: $HOME/.config/openmw
Windows: C:\Users\Username\Documents\my games\openmw (username, harddrive and language may vary)
Mac: $HOME/Library/Preferences/openmw

4. Add these rows to settings.cfg:

[Shaders]
auto use object normal maps = true
auto use object specular maps = true

5. You're done! Launch the game and everything should work as expected.

Didn't understand a thing in the first two steps? Check this link for more infO: https://wiki.openmw.org/index.php?title=Mod_installation

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-- To install (bad, old school way, works in both OpenMW and Vanilla morrowind):

1. Put the "textures" folder in your Data Files folder in the main Morrowind directory. Overwrite when/if asked.
2. Find your "settings.cfg" file. Should be here:
Linux: $HOME/.config/openmw
Windows: C:\Users\Username\Documents\my games\openmw (username, harddrive and language may vary)
Mac: $HOME/Library/Preferences/openmw

3. Add these rows to settings.cfg:

[Shaders]
auto use object normal maps = true
auto use object specular maps = true

4. You're done! Launch the game and everything should work as expected.

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If you want to read more about the shader settings in OpenMW, check this page:

https://wiki.openmw.org/index.php?title=TextureModding

Enjoy!

Joakim / Lysol