Morrowind

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{ Dagoth Agahnim's; Bal Isra Rising README }
{ Made by: Danny Brown a.k.a Dagoth Agahnim }
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-THIS MOD HAS BEEN CLEANED WITH ESPCleaner-
-THIS MOD WAS COMPILED WITH OVERUNITY-

======================REQUIREMENTS===========================
-Morrowind with the latest patch.

-Tribunal AND Bloodmoon for better scripting options.


=======================Installation===========================
-Move all files in this download to your Data Files folder,
easy peasy.
-In your Mods list, activate all of the following:
DA_Bal_Isra_Rising.esp


===================What This Mod Does=========================
-This plugin is an effort to expand the content for Great House
Redoran, specifically focussed around the expansion of Bal Isra,
the player stronghold for House Redoran players. This plugin is
large scale, and the new content kicks in after you have upgraded
your stronghold to Stage 3, and become Archmaster of House Redoran
on Vvardenfell. Once this has been done, you can speak to the
new foreman at Bal Isra to begin the expansion process.

-All but one expansion is through this foreman or your new
secretary who arrives after the first expansion phase is complete.
The other is from one of the patrons in the Tavern once it is
built. Everything is done with payments of gold, used to hire
workers, recruit, and purchase needed materials. Most things take
some time to complete, and you can only construct one building at
a time. Anything that does not involve construction can be done
at the same time.

-Indarys Manor is larger, whether you expand further or not. It
expands with each of the three vanilla game Stronghold stages.

-Possible expansions include:
*Walls and Guard Towers (initial expansion)
*Indarys Tavern
*Blacksmith
*Caravan (Fast Travel)
*Mines
*Marketplace
*General Importer
*Mainland Imporium
*Tribunal Temple
*Housing
*Mage Tower
*Barracks
*Smuggler's Run

-Some features offered by these expansions include:
*Mannequins you can display equipment on, pick up, place, and move!
*Items from the mainland of the Morrowind province (from Tamriel Rebuilt and others)
*Portable Bedrolls you can pick up, place, and sleep on.
*Quest from the Guard Captain
*All merchant services
*For some merchants, periodic changing inventories for sale.
*A few easter eggs, and amusing bits of dialogue.




=========================Known Bugs===========================
-None known at this time. Report any bugs you find to me at
the Nexus page in the comments.

-Will likely conflict with any mods that change Bal Isra in any
way.

===========================NOTES==============================
-ALWAYS backup your save files before starting a new mod.

-Move anything you care about out of Bal Isra entirely, including
to interior cells, I've made changes and alterations to all
existing cells in at least minor ways, so don't take any chances.

-The original 'Indarys Manor' cell STILL EXISTS, you just can't
get to the door anymore. I did this so you can COC with the console
in case you forgot to move anything out before getting into this mod.

===========Contact Information and Permission Info============
-Anyone may use the ORIGINAL content of this mod for use in
your own mods. Refer to the permissions of the non-original
resources on the download pages of their respective authors.

-You may not upload this to any other site, it is only on the
Nexus. If for some reason Nexus shuts down, this may then be
reuploaded elsewhere for the sake of preservation and archiving.

-You may contact me with questions, problems, concerns, or
suggestions by messaging me on the Nexus, I am dagothagahnim, and
be sure to include the name of the mod somewhere in the title, or
something similar that will let me know what the message is
about.

-If I take a little time to get back to you, bear with me.
My life is busy and I have a lot going on.

-One last thing, if anyone has the mesh Dongle made a while back
for a Dwemer Ship (retextured ship with dwemer metal) please
email that file to me, all the download links are dead now for
it and I lost mine. /sadpanda

==========================Credits==============================
-THIS MOD WAS CLEANED WITH ESPCleaner

-Danny Brown(Dagoth Agahnim, myself), and my love for all that
is Dwemeri.

-Elizabeth, my loving wife who is as much of a gamer and
geek as her husband.

-Bethesda, for creating the Elder Scrolls universe and keeping
it up and running with such amazing quality.

-The Tamriel Rebuilt Team, for several meshes and textures used
in this mod.

-Daniel Fuller(Curry Monkey), for his original recoloured
armor mods, which I have enjoyed for years.
(Underwater Dwemer Ruins) (Re-coloured Ebony and Dwemer)

-Cethegus, for their open-faced Dwemer Helmet, nicely done.
(_Dwemer_Bow_and_Helmet-1046)

-Darknut, for his GDR (Greater Dwemer Ruins) modders' resources.

-Xanondorf, for his rare robes, of which I used the Dwemer Robe
in this mod.

-dankedanko, for the Corvo dwemer helm model.

-Midegetalien, for several miscellaneous item meshes.

-T-Bone, for a dwemer longsword model.
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Honor above all...Except vengeance...
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