Morrowind

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Zinoviev

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Zinoviev1982

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Description:

This mod is an expansion of Louis original FF7AC mod which adds a fully-tested option to play
as a female character as well as new characters, dialogue,items locations, etc. intended to
make the Jenovar into a fully viable and reasonably balanced race.(The female option uses
Better Bodies meshes which are not included so you will need Better Bodies installed to play
this mod). This mod also incorporates Rin's Oblivion Hairs and Beauty Shop (which has been
moved to an interior cell accessed through the trapdoor in the floor of the Balmora outfitter).
Despite the its limited scope, this is a huge mod, mainly because I incorporated materials
from a variety of asian/Final Fantasy themed resource packs in order to fully flesh out the
characters andlocations added by this mod. For this reason, the mod would also make a great
starting point for other mods which is fine with me as long as you include this readme and the
SOURCE README file in the data files in order to ensure that credit goes where credit is due.

This mod also adds a number of hairs and faces for other races (these being drawn from Rin's
Beauty Shop and Oblivion hairs) but does not change any of the in-game faces.

Installation:

If your Morrowind installation is in the default location (C/Program Files/Bethesda Softworks/Morrowind)
just copy the Data Files folder into your Morrowind folder and everything should go into the right places.
(Click overwrite when necessary)
However, if your Morrowind installation is ANYWHERE ELSE, you will also need to paste the Bethesda Softworks
folder (found in the Troubleshooting folder included in this mod) into your your C/Program Files directory
after copying the Data Files into the folder with your Morrowind installation. The reason for this is that
some of the weapon meshes use textures which they can only find if they are located in the default location.
Copying the Bethesda Softworks folder into your C/Program Files directory will create a dummy folder which
will contain the necessary textures but nothing else.

(Note: if you you install any mod after this one that uses Ren's hairs without renaming the
meshes (such as MCA 5.2), you will lose Sonya's skinned versions of the hairs. Reinstalling
Sonya's hairs by copying and pasting the "Meshes/Louis" into your "Meshes" folder and
overwriting will fix the hairs again (and won't interfere with save-games or the other mod).

Playing the mod:

After installing, activate "Unofficial Louis FF7AC expanded" in the data files and
merge level-lists etc. as you normally would when starting a new mod.
To play, just go into the Clagius Clanler's outfitting shop in Balmora and look for a trap door
on the first floor. The Dwemmer ruin that it leads to is the site of Rin's Beauty shop and it
has a ventilation shaft which is one route to the shrine to the South of Balmora.

Changing the Face and Hair of an Existing Character:

There are two ways to change the face of your existing character without
starting a new game.

First, open the console and type "enableracemenu". Choose your new face
and hair. Changing your race will cause temporary problems that should
resolve themselves when you reload. Always save your game first in case
of unpredictable errors and save afterwards in a new file.
Enableracemenu will only work once. If you want to change your face again
you must first exit Morrowind and reload your game.

Second, visit "Outffiter" in Balmora and buy the faces and hairs from Rin.

!!Warning!!
When the faces are used as clothing, the mouth may never stop talking.
so choose your face by using the console if possible.


Save Games:

This plugin will not invalidate your old saved games. If you save
your game while this plugin is loaded, you may encounter error messages
when you reload the saved game without the plugin. But you will be
able to continue on with the original game.


Requirements:

Requires Better Bodies installed as the female Jenova's child uses Better Bodies Meshes

Compatibility:

This mod makes major changes to the Jenovar race so you should NOT use this mod and
Louis' original simultaneously. Also, I would not reccommend using this mod with Rin's beauty
shop as you will then see two characters with the same name and similar wares in-game. Other
than the afprementioned, there are no known compatibility issues as this mod is built out of
modder's resources with as little modification to existing cells as possible. I did add quite a
lot in terms of interior cells as well as a Japanese-style shrine just to the South of Balmora
but I have never seen anything in that location so there shouldn't be any conflicts.

Credits:

Many thanks to the following people:
~ Ren for the original meshes and mods (Ren's Beauty Shop, Jenova's Child and Oblivion
meshes
~ Kateri for importing Ren's OB meshes into Morrowind and for the Unoffical Expansion to
the Beauty Shop
~ Zennorious' Long Hair Patch for LMHair02 (Skinned version)
~ Axel's Long Hair Patch (skinned versions) for FHair01LBang, FHair02LBang, FHair07LLBang,
MHair08Long, Ren_Hair19F, Ren_Hair20U (had no skinned version of this hair, so Sonya substituted
with another of Ren's OB hairs which Axel had physiqued (same as 20U, but missing the headband)
~ Sonya for Ren's Physiqued Hairs Patch
~ Andy for Kadaj's katana and clothes (from Heaven's Lookout and Azriel The Merchant)
~ Dongle for various resources including the shrine
~ Fallen one: Meshes and textures for SOLDIER Sword, Zabimaru Sword, Axe and Buster Sword
~ Miltiades for Dragon Statues Modder's Pack
~ Redwoodtreesprite for numerous mostly asian-themed resource packs and more people than I
can name for the specific resources contained therein (see SOURCE readme file for details)
~ Rhedd for original face models which were remodeled by Ren.
~ Zinoviev for making the Unofficial Jenova's Child Expanded ESP

Usage:

Modification and Redistribtion are allowed so long as the above people are credited for the
mod and the SOURCE readme file is included

Disclaimer:

This is a free mod, based on freely distributed materials and the author claims no credit for
the original art files (details of which may be found in the SOURCE Readme file) and accepts
no responsibility for any complications arising from the use of this mod.