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---GHOSTPATH 1.42---
By Ascendant
[email protected]
TABLE OF CONTENTS:
I. Installation/Uninstallation
II. Playing the Mod
III. Cast of Characters
IV. Frequently Asked Questions
V. Revisions from 1.4
VI. Special thanks
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INSTALLATION/UNINSTALLATION
---------------------------
Unzip the folder from the .zip directly into the Data Files folder. The
various folders items should go in the correct places, for once. To
initiate it, click the little checkbox next to its name.
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PLAYING THE MOD
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'Mkay, first off, the Ghostpath is meant for high-level characters. It
will probably paste the floor with anyone who is under level 50. Yes,
50. Large amounts of high-level items will almost certainly be needed,
but it is possible to beat it with "legitimate" characters, and you
know who you aren't :).
So how do I find this place, you ask? Simple. Look in a city whose name
ends in -mora.
...
...
...
Sadrith Mora, that is. Check out the hills the border town, you'll see
an Old Shrine. After that, you can figure out how to do stuff yourself.
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CAST OF CHARACTERS
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The Caretaker: The lamentable hero who wished for too much and thus was
punished. His tale has been mostly forgotten, but the Ghospath which
he called to Earth is rife with stories of his mishap.
Tomb Guardian: Ash Zombies on steroids. They look like their cousins,
but don't be fooled, these things have 2000 psi punches. Fortunately,
their brains have been scraped out, and are thus stupid as tree stumps.
Lesser Daemon: Spiny thing that attacks with paralysis and other attack
magic. He trucks quite a bit of hit points, but his melee skills are
only average.
Crypt Thing: The eternally tormented ghost of an angry wife. Her
specialties include floating around, throwing spherical explosive
objects at things, and scratching people with her long, excessively
manicured nails. The stupid lady also locked the door to get to the
next level, the coward.
Flayer: Nasty little critters. They shoot first and ask questions
later. They also have an insanely powerful melee attack. Best of all,
they can't be killed! Well, they can, but you'll probably have to
SWITCH sides *hint hint*.
Exaderia: Ever wonder where Gillian Andersen ended up after the TV
series "The X-Files"? No, she didn't quietly retire, she went insane,
changed her name, and move in with the cuddly flayers. There'll be no
Dana Scully here, folks, this time it's all about the pain. Unlike her
pets, though, she dies like a normal person.
Malice Knight: The Shrouded Sea was a dump, until he moved in. He's
rennovated the place, but it's still a bit bare. Unfortunately, he's
still in the process of redecorating, and gets really annoyed when
people interrupt his work.
Paradoxian: ...go see for yourself. And no, they are NOT on drugs.
Widowed and Co: A sadistic bunch of lizardman warriors. They're not
terribly strong individually, but in groups, they're nigh-unstoppable.
Scorion Soulbane: Spirit of a long-dead warrior in the Shadowed Ruins.
Unable to fulfill his duty, he must wander around in the Government
Building forever. Sucks to be him, doesn't it?
Shade: See, his duty was to kill this chick, but she ended up killing
him instead. Oops. Anyway, she's an evil conniving...witch... who
likes killing people.
Abaddon: The big, bad overlord of Ghostpath. Standing inside a very
dramatic antechamber, this demon prince is not to be trifled with.
Armed with a compliment of uber spells and an unbeatable melee
ability, he's easily the cheapest being in the Ghostpath. Take heart,
though, you're not supposed to beat him. Hear that? YOU'RE NOT SUPPOSED
TO BEAT HIM. If you can, then you're either a cheater or someone who
spent way too much time at it.
--------------------------
Frequently Asked Questions
--------------------------
Q; I found a bug! What do I do?
A: Email it to me at [email protected]; I'll let you know
how to fix it, if possible, and if it's new, thank you as well.
Q: I can't find a ____ door! Where did it go?
A: I've had a few problems with this, regarding a trapdoor in the Ocean
Fort Garrison, and the door to the Old Shrine. The former is indeed an
error, and I'm not sure about the latter.
Q: I can't kill the Flayers! What gives?
A: Flayers are immortal. There's sixteen of 'em floating around, and
the only way to kill them is to flip a switch. Each switch kills four
at a time, four switches total.
Q: What's up with the Shrouded Sea?
A: This has always been an issue. It started out as a maze of sorts,
but I couldn't get it to work due to a conflict with script conditions
on the platforms. I finally gave it up and converted it to a boring
boss battle. I'm drafting (and taking) new ideas for improvement.
Q: What's up with these Masks?
A: Envy, Funeral, and Greed Masks can be worn to elicit responses from
certain Paradoxians.
Q: I can't beat Abaddon! How am I supposed to kill him?
A: You're not. But if you insist on trying, GO FOR RANGED COMBAT. His
spells are nasty, but he's the Indomitable Patriarch of close-in
fighting. Either way, prepare for a LONG fight.
Q: Can I get Excalibur from the Sky Vaults?
A: No.
Q: Your mod rocks! Can I use it?
A: As long as you email me and don't insult me, I will most definitely
say yes. 99% chance. Also, give me feedback, since I don't have a
team of testers or anything.
Q: Your mod sucks! Go home!
A: First, that's not a question. Second, my mod does not suck. There
are worse out there.
Q: Do you have any future plans?
A: I'd like to be mysterious, but I won't be holding anyone in suspense
so I'll give a vague idea. There are two options: one is a faction
called Pentagram, which is basically the covert ops of Morrowind; the
other is To-Morrowind, a humor-based quest. If you like the sense of
humor in Ghostpath, To-Morrowind will be full of it, else... oh well.
------------------
REVISIONS FROM 1.4
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-fixed Pyramid of Foreboding traps (sort of)
-fixed faulty Flayer scripts
-changed Shrouded Sea
-fixed some podiums in the Artisan's District
-added a "roof" to the Residential District
-added skill enhancements to artifact books
-added Caretaker's Journal
-changed lighting in Exaderia's Realm and Residential District
-added Masks of Envy/Greed features
-nerfed the Million Staff and Widowed Queen Staff
-fixed Runeblade quest, where the merchant didn't sell his Essences
-cleaned up the love quest, nerfed the reward
-expanded Sky Vaults
-added sound effects to the Bridge Between Worlds
-made the hill on Ghostpath Island a little easier to climb
-added grating to Abaddon's antechamber
-nerfed the Nightgarb, Avatar, and Ascendant armors
-modified the script the controls Abaddon
-fixed that stupid hs_fire_crystal error
-modified stars in Bridge Between Worlds
-changed the hidind place of an Essence of Wind
-the hint book for the essences is a little better
-fixed Meshes/Icons errors--FINALLY
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SPECIAL THANKS
--------------
-GlassBoy for indirectly showing me how to make my own glass creatures;
-LordDrake for his rather excellent angel models, and the luciendar;
-Morrowind Summit for being an unbeatable modding site;
-The good people on the GameFAQs message boards who helped me with many
a script;
-and my former crush, Sarah, who partially inspired me to work on this
thing
Goodbye everybody!