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Mitokandria

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Newgirlde

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24 comments

  1. Poopman55
    Poopman55
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    "Working in the fields" start is broken. There's no hud and you can't move.
    1. Muffinwind1
      Muffinwind1
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      • 9 kudos
      Enableplayercontrols hopefully should work in the console ~.
    2. fooofoo
      fooofoo
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      Well i used,
      EnablePlayerControlsEnablePlayerFightingEnablePlayerJumpingEnablePlayerLookingEnablePlayerMagicEnablePlayerViewSwitchEnableVanityMode

      But then i just got peak argonian gameplay being a slave gathering ingredients from fields. I couldn't open inventory though, maybe there is more commands. But maybe its because character is a slave and cant drop handcuff, idk.
  2. alceryes
    alceryes
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    If I use this mod to create a character, progress a bit through the beginning (become a Blade, blah, blah, etc.) and then remove the mod from my LO will there be any repercussions? I know you've got some scripts modified and I did get 3-4 load errors when the mod was removed but everything seems to be fine.
    I just don't want to plunk 40 hours into a character and find that the removal of this mode broke something.

    Great mod! Thanks!
  3. Luj1
    Luj1
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    • 5 kudos
    Please, is this compatible with AltStart by iamnone (https://www.nexusmods.com/morrowind/mods/43804)??

    Thanks
  4. BugsbyBearkeley
    BugsbyBearkeley
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    • 9 kudos
    This is incompatible with Madd Leveler
    1. lordsesho
      lordsesho
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      • 1 kudos
      you have to go back to the sellus gravius room to make madd start...making the custom start pointless xP
    2. Slepana
      Slepana
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      From Madd Leveler readme:
      EXISTING GAMES / QUICK STARTS:

      If you are adding this mod to an existing game or using a quick start mod, perform these steps to make sure that the new version is working properly:

      1) Remove all drains/fortifications/etc from your character
      2) Open console, type: StartScript Madd_Leveler (<-- Note this has changed since 0.8b)

      And you should be good to go...
  5. Apph
    Apph
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    I'm using the latest version of OpenMW and sometimes I start the game stuck in place and with no menus.
    1. Themadchef
      Themadchef
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      Seems to work just fine now (version 0.42).
  6. kopikocandy1
    kopikocandy1
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    I've chosen normal start,and I've experienced a pause while following a guard to exit a ship.Vanilla start proceded up to the moment when I suppose finish talking to Sellus Gravius.I went through all dialogue options,while talking to him,and when I wanted to exit to Seyda Neen I got a message that I should talk to Sellus Gravius abot my duties.I went to him and asked about everything again,but I still couldn't leave to Seyda Neen. I went for exit,and I got same message to talk about duties.I don't have any other mods for quick chargen in my load order.
    It's probably not compatible with Morrowind Rebirth.
  7. MosAnted
    MosAnted
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    In response to post #41685525. #42460335 is also a reply to the same post.


    Spoiler:  
    Show

    MosAnted wrote: Oh wow I had no idea somebody had picked this mod back up again! I tried this a while ago and couldnt' use it due to the QuickGen bugs and also several of the alternate progressions would just stop working. Will check it out ASAP!

    MosAnted wrote: Hey, found an issue with starting the Main Quest when using any of the Custom Starts. After getting the package to Caius from the &E Office and heading to Seyda neen, he doesn't acknowledge it nor does he get any of the conversation topics. I think since Sellus Gravius doesn't get any of the "duties" dialogues there's no way to get them to start the quests with caius.


    I know I'm a bit late in acknowledging this but I'll take a look at it. Has anyone else had this issue?
     


     
    Hey I've been playing for this mod for a while now (been restarting constantly while testing out my modded setup). The issue seems that you dont' get the actual Journal update which appears tp be what the game tracks for quest states (Happens in Quick Beginning too). I'm guessing if there was some way of triggering the first journal update when picking up the Package to Caius Cosades would be enough to solve it.
     
    Edit: Oh, one small thing I forgot to mention before, in both Quick and Custom beginnings there's a leftover message from the tutorial. If you go near the space at the C&E office where you can find fargoth's ring the "You have a map now..." message will pop up.
  8. MosAnted
    MosAnted
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    Oh wow I had no idea somebody had picked this mod back up again! I tried this a while ago and couldnt' use it due to the QuickGen bugs and also several of the alternate progressions would just stop working. Will check it out ASAP!
    1. MosAnted
      MosAnted
      • supporter
      • 4 kudos
      Hey, found an issue with starting the Main Quest when using any of the Custom Starts. After getting the package to Caius from the &E Office and heading to Seyda neen, he doesn't acknowledge it nor does he get any of the conversation topics. I think since Sellus Gravius doesn't get any of the "duties" dialogues there's no way to get them to start the quests with caius.
    2. Newgirlde
      Newgirlde
      • supporter
      • 2 kudos
      I know I'm a bit late in acknowledging this but I'll take a look at it. Has anyone else had this issue?
  9. MosAnted
    MosAnted
    • supporter
    • 4 kudos


    Are cheat items dumped on the Player at the 'Quick Beginning' or just the vanilla beggar outfit?


    Only on the Custom Beginnings.
  10. WSChase
    WSChase
    • member
    • 6 kudos
    Are cheat items dumped on the Player at the 'Quick Beginning' or just the vanilla beggar outfit?