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Darknut

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192 comments

  1. Darknut
    Darknut
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    I have looked at this again & I do not have any weird hand issues.   The hand errors happen if you don't use the correct esp or no esp at all
  2. nexusnazii
    nexusnazii
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    Please Add Feet.
    1. idiotbuffalo
      idiotbuffalo
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      average nazi
    2. PartridgeFamily
      PartridgeFamily
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      Siege Hail!
  3. NecropolisMarch
    NecropolisMarch
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    all the videos are private so i cannot even see what these animations would look like in first person
    1. twiice33
      twiice33
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      Yes, a bit ridiculous. Skipping.
  4. RobidyBobidy
    RobidyBobidy
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    Hey guys,

    When I enable this mod, I can look down and see my body, but ... It looks like there's another body there.  It might be the default vanilla body PLUS the install body I have.

    Is there a hidden setting somewhere to prevent this double-body issue?
  5. Toshiewoshie
    Toshiewoshie
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    I play on a lower fov 80 for performance reasons. Anyone know w way I can still see my hand. Love the way it looks and feels  just wanna see my sweet glass things.  

    EDIT: Lol on second thought I think it may just be endowment issues. Using shortsword. Longsword seems fine at 80  
  6. MickCyberFox
    MickCyberFox
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    been using this mod for a while and just now i noticed the magic hands are weird, the weapon hands are normal as they should, but when you want to cast a spell or smt, it looks like the character is holding them against the belly and the animation plays weird as well.

    it is not game breaking, but it is there
  7. bray2288
    bray2288
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    is there a way to make it so the animations ONLY play with no weapons? i only ask bc i found that i like the mcar and reanimation v2. i wanna see my body, or at least be able to raise my had in weather and everything else ur mod does.. But when using it all it works, but i have too many armor meshes or textures at once. bare hands are perfect tho. absolutely love this mod except the new animations would be awesome to add with it
  8. stephen27898
    stephen27898
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    I installed this mod and for some reason I cant move in first person with it on.
    1. animemodder1023
      animemodder1023
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      Same here, can move forward when walking only but not when running normally. 
    2. josephdandurand
      josephdandurand
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      Just encountered this problem running with OpenMW. You guys find a fix?
  9. 77cats
    77cats
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    Some popup warning about the swim animations but freaking head bobbing in vanilla! Thanks Darknut.
    No more head feeling like it's on a gimbal.
  10. dodgeboy121
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    im using OpenMW..........
    anyone having trouble with this mod showing your hands and what not... make sure you load in the BA file... thats base...
    im vanilla body so i load the 3 VA's also this didnt show my sword and hands however what i did was load up this mod
    i also went and grabbed this mod https://www.nexusmods.com/morrowind/mods/54371 
    which is body options 1st person.... i now see my hands no matter what FOV i use... personally i use 70.

    i see my hands when i swim and when i fight   sword and H2H

    i just threw all these esp's and meshes in with the body options meshes as well.... all in 1 folder called "1st view" 

    threw that in my openmw data folder and did the config writey thing.

    all working well for me now. 
  11. Scringo
    Scringo
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    Is there any way to fix the inconsistency with Weapon Sheathing? In third person, your shield is placed on your back, but in first person, it's still on your arm.
    1. xN1NJAWOLFx
      xN1NJAWOLFx
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      https://www.nexusmods.com/morrowind/mods/46069
      this mod.