Does anyone else get weird armor ratings with this armor? Like the cuirass and greaves having a lower armor rating than other parts like the pauldrons? I keep running into this and it's kind of driving me nuts. I tried editing them in the construction set to be the same as Chitin but it's still messed up, even if I start a new game. I normally play with OpenMW but I also tried vanilla and it's still the same. I'm really confused > <;
If you like this Robe and Armor style over the more popular RR Better Cephalopod Armor (like me, I prefer the robe of this mod than RRs), remember that upon download you need to clean the files as they are a bit dirty with TES3CMD.
Also dont use the integrated Guard Mod included in this page(does not work very well with other newer mods), use the much better YAGD Full Cephalopod Version mod: https://www.nexusmods.com/morrowind/mods/45894
The guard edit of this mod doesn't seem to work at all. I'm not using any mods that should modify guards, but they are all just walking around in their original bonemold even though the armor seems to be placed in its crate where it's supposed to be.
When I first loaded this the guards were all without the robes and had shields and I really liked it, but when I made a new character and went to Sadrith Mora all the guards were wearing robes. I'd much prefer the non-robe variant for the guards, any idea what would be causing this?
I cant get this mod (or rather the guard replacer) to work. The guards just walk around in their pants. I have tried to remove the mod and start a new game. Still the same thing with the pants thing. Any ideas? Also, the meshes for the telvanni guards in tamriel rebuilt got messed up. But I don't think that it's this mods fault. Since this does not change the original meshes right?
After removing the mod the guards carry their original armor but wont eguip it. I tried changing the medium armor stat of a guard with the console to check that the problem wasn't something silly as their stats in unarmored being higher than medium armor thus making them use no armor or something. No luck.
I don't care about getting this to work at this point. I just want the guards back to normal.
Go into your console, click on a guard and put in "sethealth 0", they will die, then after that type in "resurrect" to resurrect them, and they should reset with all their original armor. If that doesn't work then I don't know what to tell you.
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With new character and light armor set to 100 via console:
Armor rating:
Boots, Cuirass, Greaves: 16
Helm: 26
all others: 33
Any idea what's up with this? Is the maximum condition a factor in this? Weight?
Other armor sets don't do this > <;
Also dont use the integrated Guard Mod included in this page(does not work very well with other newer mods), use the much better YAGD Full Cephalopod Version mod: https://www.nexusmods.com/morrowind/mods/45894
It works much better!
https://www.nexusmods.com/morrowind/mods/45894
They have a special version that makes all Telvanni Guards wear this type of armor.
In short, all you need to do is use the YAGD Full Cephalopod version :)which is for this particular mod.
Great mod!
I don't care about getting this to work at this point. I just want the guards back to normal.