If anyone could help with this issue please, I downloaded an openmw modpack called one day morrowind modernization and the only problem I have is mismatched heads/body textures. In game it looks like this
And the mods I have that affect npcs are
Does anyone know why the bodies aren't using the same textures? Any help would be greatly appreciated
Looks like you are using Robert's Bodies while MacKom heads officially support only Better Bodies. MacKom's Humanoid Heads mod contains matching retexture for Better Bodies.
You need to remove Robert Bodies and add Better Bodies (original version with plugin) before MacKom's Humanoid Heads. You can try to use pluginless Better Bodies for MakCom version hosted on this page instead but there were comments that it has some issues.
I'm not finding the files for roberts bodies anywhere which is confusing me even more... I've tried replacing the meshes and textures in different folders but nothing seems to change the bodies and even if I disable all the npc mods the bodies are still the same
Well, body and underwear on your screen definitely look like Robert Bodies. Make sure you not installed it in Data Files of original game directory. To ensure that you have Robert Bodies you can search all your game/mods texture directories for bbr directory. You can also try this mod - looks like it recolor Robert's Bodies textures for MacKom heads.
Depends. If they are using standard races they will be covered. If they are using some TR-introduced races - no. You can check this mod if you are using robert's bodies. Maybe one day I will make pluginless version of this.
Thanks for making Morrowind Interiors Project, it's great mod. You can also check Interior Windows UV Fix - I've added some fixes for MIP meshes too. Feel free to use anything in your mod.
As far as I remember I added some fix related to breton hands. Bretons had ugly vanilla hands instead of improved ones. If you are talking about this problem - it's fixed. Regarding vanilla clothes fixes you can easily do it yourself - just rename "altemer_f.nif" to "b_n_high elf_f_skins.nif" and repeat it for all races. Then overwrite corresponding files from VSBR Pluginless. I think it should work. If I will use VSBR at some point I will update this mod.
Borok, my friend. How is Robert's bodies in terms of vanilla armors? Is there clippings? I've always used better morrowwind armor but was wondering how it works without it? Ty as always my friend.
Well, I never used this combination but BB + vanilla armors were acceptable as far as I remember. You better test RB yourself. I think it should be okay, but there will be some clipping for sure, at least more than with BMA.
Thank you so much for your hard work here. I notice that if you install the "nude" meshes from the "Pluginless BB meshes for MacKoms heads with fixed hands + neck fix + dark elf male hand fix" it results in races having the default style underwear in game (take the Dark Elf female for example).
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And the mods I have that affect npcs are
Does anyone know why the bodies aren't using the same textures? Any help would be greatly appreciated
It's easy to ignore most of the time, but it's not like I *never* notice it.