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cml33

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CLyle

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6 comments

  1. papill6n
    papill6n
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    • 38 kudos
    great idea. yes my compilation of fixes is pretty old and contains somes uv stretch too :/
  2. borok
    borok
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    • 29 kudos
    Meshes from Papill6n's boat fix have stretched UV maps. Slartibartfast1 fixed it in his MeshFix but his meshes don't have sails fix. So I merged Papill6n's and Slartibartfast1's meshes and also added couple of my UV fixes.

    Here is comparsion:
    http://i.imgur.com/Ru0EQBM.jpg

    Here is the link:
    http://www.filedropper.com/myboatfixes1
    1. CLyle
      CLyle
      • member
      • 8 kudos
      Thanks! Do your meshes use the q wall texture from the mesh fix, or do they use vanilla textures like papill6n's?
    2. borok
      borok
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      • 29 kudos
      I changed texture to the same texture that used for keel of boat. It's vanilla texture so it should work with any retextures. Here is picture with Connarys textures:
      http://i.imgur.com/vUsRmN4.jpg
  3. Froderick
    Froderick
    • supporter
    • 12 kudos
    Good idea, thanks for putting this together. FYI, the optional crate texture folder is empty.

    BTW, I don't see Papill6n's compilation on the
    Nexus anymore. Here is a link to MMH''s page for Papill6n various graphics things v 1.2:

    http://mw.modhistory.com/download-56-6750
    1. CLyle
      CLyle
      • member
      • 8 kudos
      Papill6n's mod is on Nexus although I may have given a bad link.

      http://www.nexusmods.com/morrowind/mods/39122/?

      Thanks for pointing out the crate texture. I'll fix that right away.