Morrowind
0 of 0

File information

Last updated

Original upload

Created by

R-Zero

Uploaded by

Reizeron

Virus scan

Safe to use

19 comments

  1. abot
    abot
    • premium
    • 291 kudos
    Great immersion idea!
    I think water ripples are generated only by player if using MGE-XE, so maybe a version with just the R0_Sound_Cave_Drip_vis added would be better for MGE-XE users.
    Another keeper anyway :-)
    1. Reizeron
      Reizeron
      • premium
      • 139 kudos
      Thanks!
      Well, I use MGE XE myself and as you can see in the video, it does work, so there shouldn't be any problems.
    2. abot
      abot
      • premium
      • 291 kudos
      Ah, after more testing I think I solved this little mystery! It works if MGE-XE dynamic ripples are disabled, dynamic ripples are limited to the player
    3. MaeseAtorrante
      MaeseAtorrante
      • member
      • 37 kudos
      Is MGE-XE a requirement for this mod?
    4. Reizeron
      Reizeron
      • premium
      • 139 kudos
      No.
    5. Eirinjas
      Eirinjas
      • member
      • 0 kudos
      In vanilla Morrowind the drips appear, but not the water ripples.  I'm on Linux and have yet to be able to get MGE XE to work.
  2. GamerPoets
    GamerPoets
    • premium
    • 931 kudos
    These are the type of mods that make walking through a game all over again enjoyable.
  3. MysticJohnson2
    MysticJohnson2
    • member
    • 1 kudos
    Good immersion mod to add, great job.
  4. qqqbbb
    qqqbbb
    • premium
    • 46 kudos
    There is a lot of useless lines in R0_Sound_Cave_Drip_dmy_scr. The only thing that should be there is disabling when player gets near. Waterwalking should be done by adding ability to the dummy creature.
    1. Reizeron
      Reizeron
      • premium
      • 139 kudos
      Yeah, there probably are, but I decided to make these as foolproof as I could. It's not like the commands used are exceptionally slow or anything, right?
      A shame you can't just make a collisionless creature, this could make for a very interesting mechanic.

      P.S. Holy crap, the amount of endorsements this tiny mod accumulated, I would never expect.
  5. Reizeron
    Reizeron
    • premium
    • 139 kudos
    Updated to version 1.1, fixed the waterless cells bug.
    Thanks for reporting it, CLyle!
  6. CLyle
    CLyle
    • member
    • 8 kudos
    http://forums.bethsoft.com/topic/1520498-error-when-entering-punabi/
  7. GeorgeFiddle
    GeorgeFiddle
    • member
    • 2 kudos
    Looks good!
  8. yzerman19
    yzerman19
    • member
    • 29 kudos
    Heading back to Morrowind...this is the first mod I'm getting...I need reality!
  9. Psijonica
    Psijonica
    • supporter
    • 99 kudos
    real fun idea. I hope it works

    I can't endorse right now as I am not playing MW anymore but I plan on reinstalling it as soon as mgso 4 is completed.

    tracking
  10. Guinefort1
    Guinefort1
    • member
    • 205 kudos
    Downloading right now. Morrowind needs stuff like this.