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The Lone Texan

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cdd423

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8 comments

  1. AntiTangoSyphon
    AntiTangoSyphon
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    Now I am no expert in using the construction set (CS), I literally downloaded it just for this purpose. Looking at the ".esp" file in the construction set you can see the value for all the staff's enchantment levels. I compared other weapons enchantment values to the uesp wiki "https://en.uesp.net/wiki/Morrowind:Base_Weapons" say an Iron dagger.

    Iron dagger enchantment value in CS=20 and according to the wiki the value of the Iron dagger is 2, this is the same for any other weapon you compare. I guess the value is divided by 10 from the stat on the weapon in the CS? Now I don't really know what this value really means with the exception the bigger is better.

    Now let look at the base staff's

    Wooden staff    wiki=7       Updated value- 700/10=70
    Steel staff  ?wiki=7       Updated value- 900/10=90
    Silver staff ?wiki=5.6    Updated value- ....=110
    Dreugh staff      wiki=6.3    Updated value- ....=130
    Glass staff ?wiki=4.2    Updated value- ....=200
    Ebony staff        wiki=90     Updated value- ....=900
    Daedrick staff   wiki=21      Updated value- ....=1200

    As you can see the staff's got a huge buff,  I haven't tested how strong of enchantments you can get in-game. I hope this helps!
    1. DETHTWUKTAUR
      DETHTWUKTAUR
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      Yes thats right its a multiplier - there is a guy who made a totally broken "enchantment multiplier changer" and by moving that decimal point it goes absolutely nuts....
  2. LordOfDragons01
    LordOfDragons01
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    I really like the idea of this mod, but a few notes:

    -A list of actual changes(in the downloaded readme would be fine)
    -Compatibility, how will this play with say...Morrowind Rebirth?
    1. VeritusShadrach
      VeritusShadrach
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      I second that we could use a list of specific changes, but I think this is probably just a tweak in a couple of specific values...? For Morrowind Rebirth specifically, it modifies a lot of script, I'd assume you could try to put in behind it in the load order and see if it works but also I doubt it, Rebirth seems incredibly controlling and nerf-happy for mechanic and value changes.
    2. kade59
      kade59
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      All it does is change is enchantment value so if MR does change those values just load this mod after MR and you should be good.
  3. DarkX2000
    DarkX2000
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    Excellent description my friend!

    10/10
    Good mod
  4. Dex98
    Dex98
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    This is one of the first mods I download when i do a fresh install. Absolutely neccesary.
  5. MediaevalJames
    MediaevalJames
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    Do you have exact values of the changes you made to the staves? Like does it increase silver staffs to have better capacity than steel?