Morrowind

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Hoghead the Horrible

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MaeseAtorrante

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35 comments

  1. zdeadguy
    zdeadguy
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    I'm surprised this isn't on the modding OpenMW site, this is a hidden gem... Once you get past the fps drops in some spots, it does exactly what I want. 10/10
  2. AutumnBramble
    AutumnBramble
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    This + dramatic Vivec have become how Vivec looks in my mind, I can't play without it.
    1. C3pa
      C3pa
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      I completely agree
    2. deleted83281638
      deleted83281638
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      I wish it didn't clip in a couple areas.
  3. nakor86
    nakor86
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    Is there an in-game console command that removes the collision for a certain object permamently? In combination with "Dramatic Vivec" there is a tent which blocks a ramp but optically it would be nice to keep it.
  4. Serkonos
    Serkonos
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    is this compatible with Dramatic Vivec? Thanks in advance
    1. OffworldDevil
      OffworldDevil
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      Should be compatible, but using both may tank your performance.
    2. HaleophantGreen
      HaleophantGreen
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      It is, but there are some minor issues with the rope-railings getting in the way of some of the dock entrances. Thankfully, you can remove these in the CS, or in-game using the console.
  5. differenceclouds
    differenceclouds
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    There's a (thankfully) small conflict with Morrowind Rebirth, around the docks at the entrance to the city.
    1. OffworldDevil
      OffworldDevil
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      What about landscape tearing? Since both mods alter land shape. Simple enough to remove with the Enchanted Editor, of course.
    2. H2714
      H2714
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      This comment is what finally convinced me to give the Enchanted Editor a try. And you know what, It really was that simple!
      My Vivec is absolutely perfect now, thank you SpaceDevo for the tip and MaeseAtorrante for fixing this fabulous mod.
    3. differenceclouds
      differenceclouds
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      Playing on mac with OpenMW, so not an option for me unfortunately.
    4. retrogamer123
      retrogamer123
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      @H2714 Hi. Could you maybe share your fix of this mod?. I tried to use this mod with dramatic vivec and rebirth 5.0. And besides some teared apart landmasses around the entrance of the city there are also some misplaced object. I realize it is about a year now, but if you still have it and would like to share it, that would be awesome.
      Thank you.
  6. Azulyn
    Azulyn
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    I don't understand why everyone is claiming this mod comes at the cost of a horrible framerate drop. I've just started using it along with a slew of other mods and it seems no more fps heavy than any other town overhaul, and my rig isn't overly grand either. It was okay in 2013, but it's pretty dated now. i5-3330 and gtx640
  7. MacKom
    MacKom
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    How FPS heavy is this mod?
    1. MaeseAtorrante
      MaeseAtorrante
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      I think that it is not too much. I have an intel integrated card (HD4000) and it runs perfect.
    2. Deaderinred
      Deaderinred
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      its very heavy, even more so when it's coupled with other mods affecting the area. i get crashes every 5 seconds when i get to vivec if i load this and starfire's npc additions.
    3. MacKom
      MacKom
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      Yea, I noticed a significant FPS drop as well (from 30 to 10 on average), even w/o Starfires mod. Unfortunate, but oh well. That`s what I get for playing on a potato.
    4. MaeseAtorrante
      MaeseAtorrante
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      Maybe it is Starfires mod the one FPS heavy. I play without Starfires mod and it is perfect.
    5. Psijonica
      Psijonica
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      This mod is well known to lower FPS even on modern rigs. If you are running MGSO.3.0, starfire's npc additions and Emma's Chidren of Morrowind then the FPS can drop to 10 even if you have 16gb ram and a top notch video card.

      If maseseatorrante only has an integrated card then he is limited with the mods he loads. His FPS must be down to 15-10 fps but he still can play there whereas if you have a set up that is at Ultra settings using every single hires texture replacer then you are going to take a big hit but it is still playable.

      Darkelfguy did a review on the original mod where he spoke of this and he may have even created a video review.

      Long story short; you are going to take a hit and it is normal with this mod. Most people think it is worth it. It is on Trainwiz's list of must have mods and that is good enough for me

      EDIT: If you look at the pic that is uploaded his fps is at 11. LoL
    6. MaeseAtorrante
      MaeseAtorrante
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      Yeah, thats true. I dont play with Ultra High graphical settings.
    7. r3v4n21
      r3v4n21
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      My FPS went down to slideshow levels.
      I was also using Dramatic Vivec (which works almost perfectly with this), AOF Velothi and an ENbPalette
  8. MaeseAtorrante
    MaeseAtorrante
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    I did this when I was a noob. I reworked the mod from scratch. Now its perfect.
    1. CreeperLava
      CreeperLava
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      I guess I have nothing to fear about trying it, if it is perfect. Awesome !
  9. Dragon32
    Dragon32
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    Did you add anything into the mod's Description field so I could write some mlox rules to distinguish this mod from the original version and direct users of the original to this one?
    1. MaeseAtorrante
      MaeseAtorrante
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      Done!!
    2. Dragon32
      Dragon32
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      Thanks
  10. Naufragous77
    Naufragous77
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    My character was headed to Vivec to restock on supplies before raiding Hlormaren, when I came across this mod update. I've never played with it before because of many people's concerns with FPS. However, I'm here to say that you should ignore those comments and still give this mod a try. I just ran this on a fairly basic laptop with an internal graphic card and noticed little to no difference than usual when going about the city. My load order is about 240 mods long and I still managed to move around just fine. Only things I found were the occasional issue of getting stuck, and at one point was half-buried in a shack (that's what I get for climbing on people's roofs). But I believe those issues stem from the game engine, rather than the mod author. Either way, this mod is never leaving my list. It's atmospheric and makes perfect, logical use of the waterfront area as it should've been from the start. A quick glance at the concept art, and you know what I mean. What's truly amazing about this mod is the fact it was built solely on vanilla meshes, making it truly a innovative and creative sight.


    10/10 Would get stuck in somebody's roof again.