This mod allows the player to obtain a home located in Pelagiad.
Features:
Alchemy Sorter & De-sorter Spell Scroll Sorter Potion Sorter Teleportation amulet Lock-pick training desk Plenty of storage
Requirements
DLC requirements
DLC name
Bloodmoon
Tribunal
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
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Changelogs
Version 1.4
-- Removed dependencies and edits from Texture Fix 2.0
-- Redid Sorter scripting.
-- Added Potion and Scroll Sorters.
-- Added lights to 'Teleport' buttons.
-- Removed dark areas from Tower spiral.
-- Added ownership to front Tower door.
-- Other small edits.
This mod allows the player to obtain a home located, oddly enough, in the town of Pelagiad. The cell for this home replaces the base-game cell, "Pelagiad, Guard Tower".
There are no special requirements to obtain access to this home. The previous owner has disappeared. Presumably they arranged for a "tower-sitter" to look after the place, and everyone is just assuming you're that person? So nobody is going to bother you about moving in, or even comment on it.
(That's because it's completely unremarkable for some random adventurer to move into a prime little tower with a neat garden and a great view located right in the center of town, where anyone would love to live. It's absolutely not because I didn't want to clutter the mod up with a bunch of quests, or dialogue, or any of that tedious stuff. Yup!)
To get into the house, you can steal a key from inside Fort Pelagiad, or you could check to see if there's a way into the tower by other means. Then, there's a key somewhere inside the tower you can use. So, if you can manage to get inside, you can unlock the main door and won't have to use the super secret entrance all the time! Unless you want to be cool like that, that's fine too.
To travel directly to the new home, please use the following command: