I need this for openmw!!! I tried this mod in openmw the way it is now and it removed the main quest dialogue when I tried to start a new game… someone please make this openmw!!!
Ok so I understand this mod works on an unusual game mechanic so I'm highly impressed that it is still somewhat functional on my extremely modded morrowind game as is. However it seems as though the investing system on my game may be a little less functional (I'll need to test a bit more just to say with certainty). A bigger problem for me is the ordering system however and I need help resolving this issue if possible: Say I ask a trader for a certain item, nothing happens. But whenever I go to any other trader, it doesn't matter which trader, I get locked into two dialogue options, namely: 1. I know exactly what I need 2. I'm not sure what its called. Whichever option you chose opens the menu box for this mod where you are supposed to enter the name of a desired item. However, this function is completely broken for me, I can only type one letter and then the box gets refreshed, meaning I cannot even move as I am stuck in this loop of typing a letter that gets deleted and I cannot close this textbox used by this mod. Is there any console command I can use to kill this script from running in any way because if I accidentally end up clicking on the "I am looking for an item" dialogue option I will either be dommed to be stuck in the endless loop I just described or to have to reload my game at the nearest save (specifically because I will keep this mod just for the amazing feeling it gives me to be able to potentially barter with any NPC, makes me feel like a STALKER in Morrowind <3).
Merchants won't refuse to trade with you if you have skooma or moon sugar. But if you sell it to them, they will report you to guards and refuse to trade with you for the next few days. Khajiits, smugglers and NPCs with disposition 90 and higher will buy skooma without any questions, but there is still a 10% chance that they will report you to guards since risky business should be risky.
Any chance you could do the same with illegal contraband like Dwemer artifacts and glass/ebony ore like this mod? While it's great having merchants actually acknowledge their illegality, it's unfortunately ruined by their vanilla psychic powers.
Mod is great, but that "looking for specific item" just made me lose a saved match progress of some 10 minutes, because I simply cannot get out of that damn text box... simply cannot.
Mod is great, but that "looking for specific item" just made me lose a saved match progress of some 10 minutes, because I simply cannot get out of that damn text box... simply cannot.
All works fine, sadly I deleted this mod because of 0.5 second delay before start of every dialog window and 1 second delay after any dialog window closed. Hope to download and use it again someday, when issue will be fixed.
Great mod, but having difficulty with the "I'm looking for an item" option. Seems like the text entry window is constantly refreshing, so anything you type in gets immediately deleted before you can get past a single character. Am running a bunch of other mods though - any idea what could cause a conflict? Anyone else having similar issues?
all NPCs greeting changes into the line "anyNPC" with this mod enabled. I have a couple of other mods, including LGNPC, Drandros voice and Big Antare's mod, any idea of why this happens?
After a lengthy process of trying different combinations of mods, I finally decided to try playing with no mods other than this one. It works. But more importantly, I tried it with one other mod: Rebirth. It turns out that Rebirth was the problem all along.
I put the .esp in my data files and it doesn't let my game load files. goes straight to desktop maybe a load order issue? new to morrowind modding but not fallout 4 so this is learning for me lol
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Someday I will rewrite the mod with lua and those issues will be fixed.