This page was last updated on 04 May 2023, 12:57AM
Changelogs
Version 3.00
Reworked pearl chances so that higher value pearls aren't as common. Changed chance of finding pearls from 45% to 70% to compensate for worthless pearl types being more common. Put mod resources into unique sub-directories. Optimized textures.
Version 2.75
In this version all the scripts on the pearls have been removed, so that they will actually stack in your inventory now. Instead of using scripts to alter sizes I have directly changed the source meshes so that when you set the pearls down they will still have all their unique sizes. In short, the only thing changed in this version is more meshes in exchange for no scripts!
Version 2.50
Fixed some typos in ReadMe document.
Version 2.30
Updated readme to be more comprehensive.
Version 2.25
Now all of the colored pearls have unique alchemical properties too. I tried to make the properties fit with the colors and then also repeat throughout all pearls of that color.
Version 2.05
Removed dirty GMSTs from 'Pearls Enhanced.esp', fixed bright purple pearl icon, removed extra space in flawed red pearl icon name, updated and fixed readme.
Version 2.00
Colored pearls optional .esp added! Now when you find Kollops you can find the nine new pearls in the previous version and beautiful colored pearls by Arkeyla. They come in Blue, Gold, Green, Purple, and Red shades. The new pearls all have varying qualities, varying sizes, each one with unique icons. Total new pearls is now 44! with this add-on..... I also Fixed leveled list %Chance in this version
Version 1.50
Adds all new icons and textures for the pearls. And Pink and Black Pearls are added too. Unique to this mod! Thanks to Arkeyla! Also, lowered likelyhood of finding pearls a little to balance.
Version 1.10
Added new alchemical properties to pearls, but only on the fourth level. So you need to have a high alchemy to tap their full alchemical potential.