The plugin version with extras (individualized NPC heads, vampires, converted hair), is available on MMH: Link *Whiskers Patch for MMH NPCs added under Optional Files.
--Everything in this Nexus version is a Modder's Resource. You can modify/distribute it without permission. MMH version, however, you need to view the readme for instructions.
Endorsed, I think keyframecontroller timing should be 0..2 sec like originals though, they talk with half-closed mouth [EDIT]to be more specific 0 Talk: Start 1.3333 Talk: Stop 1.4000 Blink: Start 2.0000 Blink: Stop
For people trying to use the MMH version of this mod: there are two pathing errors, which cause you to get a popup error message ingame when you encounter two of the heads. You can fix the errors really easily by going to textures/ash/khajiit replace/m and making copies of the files titled “khj_m_01_g.dds” and “khj_m_05_g.dds”. Rename the copies to “khj_m_01g.dds” and “khj_m_05g.dds” respectively (basically just remove the third underscore.) Leave the new, renamed copies in the “m” folder with the old versions of those files.
This mod could really use mod manager support. I'm coming back to Morrowind for the first time in years, and Vortex has been a great help to set up the mods - it only took half a day instead of two whole days :P
To answer some comments: 1. Do the Whiskers work on other khajiit head mods (MacKom's, Slof's)? -- NO. The authors would have to add the whiskers (or their own version) to their head models. You can also use Nifskope to try and paste them yourself, but they may not "fit" properly (more likely on Slof's - the shape is vanilla). 2. Can I use Slof's Better Beasts/sabregirl's/etc and these heads? -- YES. Install Slof's first, then this one. Load MMH version (linked by Ashiraniir above) .esp -after- Slof's Better Beasts. Same goes for other khajiit body replacers. 3. Can I use this alongside Khajiit Diversity? -- YES. Install this after Khajiit Diversity. The head .esp file you load last will take precedence, so you should load Khajiit Diversity after the MMH version if you want to keep Westly's many khajiit types. If you want to see more of the MMH version heads, load that last instead. 4. The MMH version throws a missing texture error! -- A fix exists (linked at the bottom of this post) which contains two properly-named glowmaps to avoid "khj_m_01g.dds can't be found" errors. The errors occurred with the heads for "Dahnara" and "Zahraji". Missing Glowmap Textures Fix for MMH Version (Link now leads to Google Drive to avoid troublesome Mediafire popups & allow in-depth file preview.)
is this compatible with "MacKoms Khajiit"?, i would like to use only the whiskers of this mod, i tried to install this one first (including new faces + whiskers) , then MacKoms Khajiit, and well, is like only 1 face, some "hairs" and all the bodies (from Mackoms Khajit) are loaded correctly into the game. Maybe i installed them in the wrong order.
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Link
*Whiskers Patch for MMH NPCs added under Optional Files.
--Everything in this Nexus version is a Modder's Resource.
You can modify/distribute it without permission.
MMH version, however, you need to view the readme for instructions.
[EDIT]to be more specific
0 Talk: Start
1.3333 Talk: Stop
1.4000 Blink: Start
2.0000 Blink: Stop
The fix makes them talk like Starfox 64 characters , i.e. mouth flapping.
1. Do the Whiskers work on other khajiit head mods (MacKom's, Slof's)? -- NO. The authors would have to add the whiskers (or their own version) to their head models. You can also use Nifskope to try and paste them yourself, but they may not "fit" properly (more likely on Slof's - the shape is vanilla).
2. Can I use Slof's Better Beasts/sabregirl's/etc and these heads? -- YES. Install Slof's first, then this one. Load MMH version (linked by Ashiraniir above) .esp -after- Slof's Better Beasts. Same goes for other khajiit body replacers.
3. Can I use this alongside Khajiit Diversity? -- YES. Install this after Khajiit Diversity. The head .esp file you load last will take precedence, so you should load Khajiit Diversity after the MMH version if you want to keep Westly's many khajiit types. If you want to see more of the MMH version heads, load that last instead.
4. The MMH version throws a missing texture error! -- A fix exists (linked at the bottom of this post) which contains two properly-named glowmaps to avoid "khj_m_01g.dds can't be found" errors. The errors occurred with the heads for "Dahnara" and "Zahraji".
Missing Glowmap Textures Fix for MMH Version (Link now leads to Google Drive to avoid troublesome Mediafire popups & allow in-depth file preview.)
Sabregirl's Better Bodies for beasts
- YES, it works with this mod.
- YES, it displays Better Clothes on beasts without mysterious arm gaps, black tails or leg/neck clipping
or v2.0 : http://mw.modhistory.com/download-42-3286